Hi, I'm Rocky Savoeung, a passionate game developer. I have extensive experience programming gameplay mechanics, AI systems, and collaborating with artists and designers to bring gaming projects to life. I enjoy creating engaging and accessible games, especially focusing on gameplay and player progression systems. I have led programming efforts on team projects and developed solo projects that combine programming with creative design. With a strong foundation in C#, C++, and Lua, and proficiency using Unity and 3D modeling tools such as 3DS Max and Blender, I am eager to contribute to innovative game development teams and continue growing my skills in AI and gameplay programming.

Rocky Savoeung

Hi, I'm Rocky Savoeung, a passionate game developer. I have extensive experience programming gameplay mechanics, AI systems, and collaborating with artists and designers to bring gaming projects to life. I enjoy creating engaging and accessible games, especially focusing on gameplay and player progression systems. I have led programming efforts on team projects and developed solo projects that combine programming with creative design. With a strong foundation in C#, C++, and Lua, and proficiency using Unity and 3D modeling tools such as 3DS Max and Blender, I am eager to contribute to innovative game development teams and continue growing my skills in AI and gameplay programming.

Available to hire

Hi, I’m Rocky Savoeung, a passionate game developer. I have extensive experience programming gameplay mechanics, AI systems, and collaborating with artists and designers to bring gaming projects to life. I enjoy creating engaging and accessible games, especially focusing on gameplay and player progression systems.

I have led programming efforts on team projects and developed solo projects that combine programming with creative design. With a strong foundation in C#, C++, and Lua, and proficiency using Unity and 3D modeling tools such as 3DS Max and Blender, I am eager to contribute to innovative game development teams and continue growing my skills in AI and gameplay programming.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Co-op Experience at PixelNAUTS
September 1, 2021 - March 31, 2022
Play tested Rocket Rumble, provided detailed bug reports and game feedback including error points and possible solutions, contributing to quality assurance and product refinement.
Cherry Picker at Niagara-on-the-Lake Farms
June 1, 2018 - August 31, 2024
Picked fruit with quality focus to minimize waste and later performed sorting to increase efficiency. Demonstrated strong work ethic with intensive labor tasks over multiple summers.
Peach Packer at Niagara-on-the-Lake Farms
June 1, 2019 - August 31, 2024
Worked on fast-paced production line emphasizing efficiency and quality, performing quality assurance to maintain appearance, quality, and condition of packaged fruit during summer seasons.

Education

Advanced Diploma at Niagara College
January 1, 2022 - December 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment, Education

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate