MN

Mateus Nunes Marcelino

Available to hire

Hi, I’m Mateus Nunes Marcelino, a Computer Engineering graduate with a multidisciplinary profile that blends technical rigor with creative exploration.

About

Hi, I’m Mateus Nunes Marcelino, a Computer Engineering graduate with a multidisciplinary profile that blends technical rigor with creative exploration. I enjoy turning ideas into functional, well-structured solutions, especially in game development, animation, and visual design.

I have hands-on experience with Unreal Engine, C++, Blender, and After Effects, and I’m known for fast learning and adapting to new contexts. I’m a collaborative team player who thrives on turning concepts into polished experiences and delivering high-performance projects.

  • 4 years' experience
  • Joined February 2026

Languages

  • PortugueseFluent
  • EnglishFluent
  • Spanish; CastilianFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Education

Work experience

Game Developer · Petit FabrikJul 2021 – Jan 2026 · 4 yrs 7 mos

Designed and refined levels with a focus on Level and Game Design; Developed cinematic scenes using Sequencer, including camera direction, animation, and lighting composition; Implemented gameplay mechanics using Blueprints and C++, ensuring performance and stability; Collaborated in the creation and integration of animations and 3D assets into the project pipeline; Solved technical challenges, optimized workflows, and directly contributed to overall game performance improvements.

Education

Diploma in IT · Instituto Federal do Amazonas2016 – 2018
Bachelor’s Degree: Computer Engineering · Faculdade Metropolitana de Manaus2019 – 2023

Certifications and awards

Git e GitHub do básico ao avançado2022 – 2026
Master Motion Design2030 – 2025

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