Mateus Nunes Marcelino
Hi, I’m Mateus Nunes Marcelino, a Computer Engineering graduate with a multidisciplinary profile that blends technical rigor with creative exploration.
About
Hi, I’m Mateus Nunes Marcelino, a Computer Engineering graduate with a multidisciplinary profile that blends technical rigor with creative exploration. I enjoy turning ideas into functional, well-structured solutions, especially in game development, animation, and visual design.
I have hands-on experience with Unreal Engine, C++, Blender, and After Effects, and I’m known for fast learning and adapting to new contexts. I’m a collaborative team player who thrives on turning concepts into polished experiences and delivering high-performance projects.
- 4 years' experience
- Joined February 2026
Languages
- PortugueseFluent
- EnglishFluent
- Spanish; CastilianFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Professional Services
- Education
Work experience
Designed and refined levels with a focus on Level and Game Design; Developed cinematic scenes using Sequencer, including camera direction, animation, and lighting composition; Implemented gameplay mechanics using Blueprints and C++, ensuring performance and stability; Collaborated in the creation and integration of animations and 3D assets into the project pipeline; Solved technical challenges, optimized workflows, and directly contributed to overall game performance improvements.
Education
Certifications and awards
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