Video editor and visual storyteller with over 15 years of experience across film, digital content, and narrative production. I specialize in shaping raw audio and video into clear, engaging stories through precise editing, pacing, and sound refinement. My work includes dialogue cleanup, noise reduction, and creating a natural flow that keeps audiences engaged. With a background in high-end film production (DUNE, Life of Pi), I bring a strong understanding of storytelling, structure, and visual consistency to podcast and digital media projects. Currently, I produce and edit narrative-driven content for online platforms, combining cinematic sensibility with practical, audience-focused editing. I’m comfortable working remotely, managing full post-production workflows, and collaborating to deliver consistent, high-quality episodes.

Tadaomi Kawasaki

Video editor and visual storyteller with over 15 years of experience across film, digital content, and narrative production. I specialize in shaping raw audio and video into clear, engaging stories through precise editing, pacing, and sound refinement. My work includes dialogue cleanup, noise reduction, and creating a natural flow that keeps audiences engaged. With a background in high-end film production (DUNE, Life of Pi), I bring a strong understanding of storytelling, structure, and visual consistency to podcast and digital media projects. Currently, I produce and edit narrative-driven content for online platforms, combining cinematic sensibility with practical, audience-focused editing. I’m comfortable working remotely, managing full post-production workflows, and collaborating to deliver consistent, high-quality episodes.

Available to hire

Video editor and visual storyteller with over 15 years of experience across film, digital content, and narrative production.

I specialize in shaping raw audio and video into clear, engaging stories through precise editing, pacing, and sound refinement. My work includes dialogue cleanup, noise reduction, and creating a natural flow that keeps audiences engaged.

With a background in high-end film production (DUNE, Life of Pi), I bring a strong understanding of storytelling, structure, and visual consistency to podcast and digital media projects.

Currently, I produce and edit narrative-driven content for online platforms, combining cinematic sensibility with practical, audience-focused editing.

I’m comfortable working remotely, managing full post-production workflows, and collaborating to deliver consistent, high-quality episodes.

See more

Language

English
Intermediate
Japanese
Fluent

Work Experience

Founder & Visual Artist at Tadaomi.art Inc
January 1, 2018 - Present
Edit and produce video content for YouTube and Instagram, shaping narrative flow, pacing, and audience engagement for digital-first distribution. Manage full post-production workflows including sequence assembly, visual refinement, audio cleanup, and final delivery.
Senior Concept Artist / Senior Matte Painter at Sony Pictures Imageworks
January 1, 2021 - January 1, 2023
Worked within elite film post-production pipelines where story clarity, visual continuity, revision cycles, and director feedback were essential to final screen impact. Contributed to Doctor Strange in the Multiverse of Madness and Guardians of the Galaxy Vol. 3, strengthening editorial judgment under blockbuster production standards.
Senior Environment & Concept Artist at DNEG
January 1, 2019 - January 1, 2021
Supported large-scale cinematic storytelling through continuity-focused visual development, scene construction, and collaboration across post-production teams. Contributed to DUNE and Foundation, reinforcing narrative cohesion and high-end finishing standards.
Senior Matte Painter / Concept Artist at MPC Film
January 1, 2011 - January 1, 2019
Delivered high-quality work under tight deadlines, strengthening skills in pacing, scene readability, story-driven composition, and revision efficiency. Credits include Life of Pi, Man of Steel, 007 Spectre, Aquaman, and Ad Astra.
Senior Matte Painter / Lead Matte Painter at Omnibus Japan
January 1, 2009 - January 1, 2011
Led visual development across multiple productions, coordinating feedback, maintaining consistent quality, and delivering production-ready assets on schedule. Credits include Space Brothers, Umizaru 3, and The Lady Shogun and Her Men.
3DCG Artist (Freelance) / 3DCG Artist at Los Angeles / Atelier Ten Ltd
January 1, 2004 - January 1, 2009
Produced visual content for commercial and architectural clients, building strong independent workflow, client communication, and deadline management.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment