Portfolio Website: Website not available. Sign in: https://www.twine.net/signup
I’m Taehwan Ryu, a Product Designer specializing in 3D visualization and concept development. With a background in industrial design, I turn insights into production-ready assets and live, real-time environments.
I collaborate across cross-functional teams, leveraging Unreal Engine 5, Rhino 3D, and Maya, and I’m currently studying Digital Creative at Hyper Island in Stockholm to push the boundaries of design and technology.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Mano Motion is a deep-tech leader in AI-based hand-tracking and gesture recognition. As a 3D Scene Creator, my role was to architect the interactive environments where this cutting-edge technology is simulated and refined. I served as the bridge between high-fidelity industrial design and the rigorous technical requirements of real-time simulation engines like Unreal Engine 5.
A full product visualization project for a connected classroom workstation concept, produced entirely in Maya and Unreal Engine 5. The project traces the complete pipeline from early wireframe geometry through to final photorealistic renders across multiple environments.
The 3D work covers two functional configurations, a flat tablet mode and an angled typewriter mode, with particular attention to the aluminium frame, surface transitions, and screen materiality. Lighting was developed across multiple scene contexts including a dramatic single-light studio setup, a warm classroom environment with natural window light, and a lifestyle setting with herringbone oak flooring.
Renders were produced at cinematic resolution with careful composition to communicate both the product’s precision craftsmanship and its real-world scale and presence in a learning environment.
Can’t load the page directly since it requires JavaScript. But I already read the full FIXR PDF you uploaded earlier in our conversation, so I have everything I need.
Here is the description:
FIXR: Ending the Era of the Disposable
A product design and systems concept addressing one of the most overlooked problems in the sustainability space. Global e-waste totals 62 million tons annually, with 30.9 million tons coming from small equipment discarded due to minor, fixable mechanical failures. FIXR proposes a platform that replaces the broken part economy with a digital one.
The concept centers on a visual-first mobile application that uses computer vision and AI to identify broken components from a photograph, match them against a community-sourced database of digital twins, and route a verified STL file to a local 3D print hub for production. No technical vocabulary required, no expensive shipping, no new device needed.
The project covers the full concept development pipeline from macro problem framing and market research through to product naming, brand voice, business model, app interface design, and system architecture. The FIXR manifesto captures the brand position: transitioning society from a purchase-and-discard economy to a print-and-maintain one.
Hire Taehwan Ryu today
To get started post up your job and then invite Taehwan Ryu to your job.