Japanese | Unity Game Developer | Freelance | Mobile Game Development | Game & UI/UX Design | I am a freelance game developer with over 5 years of experience, specializing in the full-cycle development of iOS and Android mobile games. I have a proven track record of independently designing, programming, and releasing escape and puzzle games. For the past 3 years, I have supported myself entirely through revenue generated by B to C mobile games.

Taira Hirasawa

Japanese | Unity Game Developer | Freelance | Mobile Game Development | Game & UI/UX Design | I am a freelance game developer with over 5 years of experience, specializing in the full-cycle development of iOS and Android mobile games. I have a proven track record of independently designing, programming, and releasing escape and puzzle games. For the past 3 years, I have supported myself entirely through revenue generated by B to C mobile games.

Available to hire

Japanese | Unity Game Developer | Freelance | Mobile Game Development | Game & UI/UX Design |

I am a freelance game developer with over 5 years of experience, specializing in the full-cycle development of iOS and Android mobile games.

I have a proven track record of independently designing, programming, and releasing escape and puzzle games. For the past 3 years, I have supported myself entirely through revenue generated by B to C mobile games.

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Language

Japanese
Fluent
English
Beginner

Work Experience

Freelance Game Developer at Freelance (Mobile Games)
January 1, 2022 - Present
Planed, programmed, and released original BtoC mobile games for iOS and Android using Unity. Independently managed the entire product life cycle, including game logic design, UI/UX design, store optimization, and app deployment. Implemented and optimized mobile advertising monetization models using AdMob and Unity Ads platforms. Maintained user engagement and retention through continuous updates, bug fixes, and data-driven improvements.
Freelance Unity Developer at Client Contract
January 1, 2021 - December 31, 2022
Developed interactive mobile mini-games for children using Unity based on freelance contracts. Collaborated with clients to translate game play concepts into functional, reliable, and engaging interactive experiences.
Freelance Game Designer at Casino Slot Games
January 1, 2019 - December 31, 2020
Created high-quality 2D digital assets, UI elements, and visual effects (VFX) for casino slot machines. Used Adobe Photoshop and After Effects to design components according to client specifications.
Game Designer at Casino Game Studio (Full-time)
January 1, 2016 - December 31, 2019
Designed 2D game assets, UI elements, and visual effects (VFX) for casino slot games. Used Adobe Photoshop and After Effects for asset creation and occasionally produced promotional videos (PVs).
Freelance Game Developer | Mobile Games at Freelance
January 1, 2022 - Present
Planed, programmed, and released original BtoC mobile games (escape and puzzle games) for iOS and Android using Unity. Independently managed the entire product lifecycle, including game logic design, UI/UX design, store optimization, and app deployment. Implemented and optimized mobile advertising monetization models using AdMob and Unity Ads. Maintained user engagement and retention through continuous updates, bug fixes, and data-driven improvements.
Freelance Unity Developer | Client Contract at Client Contract
January 1, 2021 - January 1, 2022
Developed interactive mobile mini-games for children using Unity based on freelance contracts. Collaborated with clients to translate game play concepts into functional, reliable, and engaging interactive experiences.
Freelance Game Designer | Casino Slot Games at Casino Slot Games
January 1, 2019 - January 1, 2020
Created high-quality 2D digital assets, UI elements, and visual effects (VFX) for casino slot machines. Used Adobe Photoshop and After Effects to design components according to client specifications.
Game Designer | Casino Game Studio (Full-time) at Casino Game Studio
January 1, 2016 - January 1, 2019
Designed 2D game assets, UI elements, and visual effects (VFX) for casino slot games. Used Adobe Photoshop and After Effects for asset creation and occasionally produced promotional videos (PVs).

Education

Bachelor of Arts in Imaging Arts and Sciences at Musashino Art University
January 11, 2030 - January 1, 2012
Bachelor of Arts at Musashino Art University
January 11, 2030 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper Mr.Mitukeru

    – Genre: Multiplayer hidden object battle
    – Platform: iOS / Android / webgl
    – Role: Independently developed (design, programming, art)
    – Tech: Unity, C#

    What I did:
    – Game design
    – 3d charactor modeling
    – Programming
    – UI/UX
    – Art

    Key Features:
    – Multiplayer battle feature with photon
    – Action logic

    Public viewing has ended.

    paper GogoMyRocket!

    – Genre: action puzzle
    – Platform: iOS / Android
    – Role: Independently developed (design, programming, art)
    – Tech: Unity, C#

    What I did:
    – Game design
    – 3d modeling
    – Programming
    – UI/UX
    – Art

    Key Features:
    – Action logic
    – Save/load system
    – Ranking system
    – 1000+ downloads

    Public viewing has ended.

    paper Escape Game – Mini Trip

    – Genre: Escape Game
    – Platform: iOS / Android
    – Role: Independently developed (design, programming, art)
    – Tech: Unity, C#

    What I did:
    – Game design
    – Programming
    – UI/UX
    – Art

    Key Features:
    – Puzzle system with progression logic
    – Save/load system
    – Hint system for user retention
    – Firebase Cloud Messaging
    – Stage add system

    – 10,000+ downloads

    Reached a peak of 10th place in the App Store’s genre rankings.