Muhammad Talha
I'm a Unity game developer with hands-on experience in developing and shipping mobile simulation and multiplayer games.
About
I’m a Unity game developer with hands-on experience in developing and shipping mobile simulation and multiplayer games. I progressed from internship to core developer roles across product-based and client-based studios, with a strong focus on Unity 2D/3D, C# programming, AI systems, vehicle physics, and Photon PUN 2 multiplayer integration.
I’ve shipped titles like Real Car Driving, Moto Bike Simulator, and Cat Granny Pranks Simulator. I focus on delivering optimized, scalable Unity projects, integrating assets, AI behaviors, and UI systems, and delivering feature-complete games on tight deadlines. I enjoy collaborating with teammates to create polished experiences.
- 6 years' experience
- Joined September 2025
Skills· 15
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
Work experience· 15 roles
Developing and shipping multiplayer Unity games using C#, Photon PUN 2, and UI/AI systems; collaborating with cross-functional teams; optimizing network performance and integrating assets.
Developed multiplayer Unity game features and optimized performance; implemented Photon PUN 2 networking, game play logic, and UI systems; delivered production-ready mobile games with efficient memory usage.
Led gameplay systems and featured development for multiple mobile titles. Implemented scalable architecture, AI systems, and performance improvements across game projects.
Education
Certifications and awards
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