Available to hire
I’m Ostap Konchak, an indie game developer with a strong background in Unity 2D/3D, C#, and gameplay systems. I’ve built modular gameplay systems including character controllers, enemy AI with NavMesh, and data-driven inventories. I create responsive interfaces with UGUI and implement physics-based interactions for 2D and 3D environments.
I’m currently relocating to Poland to continue higher education, and I actively contribute to projects on GitHub and itch.io. I’ve published several small games and manage project workflows with Git, including branching and merge conflict resolution.
Skills
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Language
Ukrainian
Fluent
Polish
Advanced
English
Intermediate
Work Experience
Game Developer at Self-employed / Independent
May 2, 2025 - PresentDeveloped several small 2D/3D games published on itch.io and GitHub. Implemented modular gameplay systems including character controllers, enemy AI with NavMesh, and data-driven inventories. Built responsive UI and physics-based interactions; managed project workflows using Git/GitHub.
Indie Game Developer at Self-employed
January 1, 2023 - PresentDeveloped several small games (2D/3D) published on itch.io / GitHub. Built modular gameplay systems including character controllers, enemy AI with NavMesh, and a data-driven inventory system. Created responsive interfaces using UGUI and implemented physics-based interactions for 2D/3D environments. Managed project workflow with Git/GitHub, including branching and merge conflict resolution.
Education
at Ivan Franko National University of Lviv
January 1, 2023 - January 1, 2024 at Ivan Franko National University of Lviv
January 1, 2023 - January 1, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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