Hi, I’m Klas Tauberman. I’m a product and UX designer with more than 20 years of experience shaping digital and physical products for startups and large organizations alike. I focus on listening, analysis, and turning user insights into pragmatic, value-driven solutions. I enjoy visualizing and prototyping complex ideas into clear, working designs that move business metrics and user satisfaction forward. As a hands-on, cross-functional collaborator, I believe great outcomes emerge when diverse perspectives are included and everyone shares ownership of the solution. I’m passionate about human behavior—what drives decisions and actions—and I translate behavioral data into experience strategies, design systems, and usable interfaces that scale across platforms.

Klas Tauberman

Hi, I’m Klas Tauberman. I’m a product and UX designer with more than 20 years of experience shaping digital and physical products for startups and large organizations alike. I focus on listening, analysis, and turning user insights into pragmatic, value-driven solutions. I enjoy visualizing and prototyping complex ideas into clear, working designs that move business metrics and user satisfaction forward. As a hands-on, cross-functional collaborator, I believe great outcomes emerge when diverse perspectives are included and everyone shares ownership of the solution. I’m passionate about human behavior—what drives decisions and actions—and I translate behavioral data into experience strategies, design systems, and usable interfaces that scale across platforms.

Available to hire

Hi, I’m Klas Tauberman. I’m a product and UX designer with more than 20 years of experience shaping digital and physical products for startups and large organizations alike. I focus on listening, analysis, and turning user insights into pragmatic, value-driven solutions. I enjoy visualizing and prototyping complex ideas into clear, working designs that move business metrics and user satisfaction forward.

As a hands-on, cross-functional collaborator, I believe great outcomes emerge when diverse perspectives are included and everyone shares ownership of the solution. I’m passionate about human behavior—what drives decisions and actions—and I translate behavioral data into experience strategies, design systems, and usable interfaces that scale across platforms.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

UX & Service Designer at EON (consultant through frog)
January 1, 2021 - December 31, 2022
Joined the Movement Squad focusing on boosting the experience for moving customers. Worked with design thinking methods, facilitating workshops, concept creation, prototyping, customer interviews and UX/UI design.
Senior UX Designer at Prisjakt (Freelance)
January 1, 2023 - December 31, 2024
Part of the User Experience team, refining and boosting the product experience across touchpoints; explored new comparison shopping tools and streamlined the shopping journey.
Senior UX Designer, Freelance at Prisjakt
January 1, 2025 - Present
Freelance UX design across product touchpoints focusing on new features and improvements in the shopping experience.
Lead Designer at Tietoevry
January 1, 2024 - Present
Design Team member responsible for the development and finalization of a new Design System; led Core UI design within the Enhanced Team for Public 360 – cloud-based case handling software for municipalities and government entities.
Senior UX Designer / Creative Consultancy at frog (Capgemini Invent) - Malmö
January 1, 2021 - December 31, 2023
Managed short-term UX/UI projects, collaborated in cross-functional teams, facilitated design thinking workshops and contributed to a variety of client engagements.
Senior UX Designer / E-Commerce at Avensia
January 1, 2017 - December 31, 2021
Designed and guided multiple e-commerce experiences, led discovery and workshops, prototyped concepts and coordinated design, innovation and technology elements.
Lead Designer & Trainer at Edument
January 1, 2015 - December 31, 2017
Led design initiatives and provided training, contributing to education and hands-on design work.
Senior UX & Visual Designer at BlackBerry/TAT
January 1, 2013 - December 31, 2017
Led UX and visual design across projects, collaborating with cross-functional teams.
Motion & 3D Production Artist at ScandVision
January 1, 2012 - December 31, 2013
Created motion graphics and 3D artwork for various media productions.
Human Interface Designer at Sony Ericsson
January 1, 2004 - December 31, 2010
Designed human interfaces for mobile devices, contributing to the user experience and interaction patterns.
Product/UX Designer, Contract at Tietoevry
January 1, 2024 - January 1, 2035
Participated in the design team, contributing to the development and finalization of a new Design System, ensuring consistency, accessibility and scalability across platforms; as Lead Designer in the Core UI Team within the Enhanced Team, drove enhancements for Public 360.
Senior UX Designer, Freelance at Prisjakt
January 1, 2023 - January 1, 2024
Drove UX improvements across product touchpoints and explored new tools for discovery of relevant comparison shopping features to smooth the shopping journey.
Senior UX Designer at Tauberman Design
January 1, 2023 - Present
Senior UX Designer leading client-centered design work and collaborative product development.
Senior UX Designer at frog Malmö
January 1, 2021 - January 1, 2023
Managed short-term UX/UI projects, delivered innovative designs, facilitated interactive workshops, and aligned stakeholder visions through design thinking.
UX & Service Design / ELECTRIC UTILITY at EON - consultant through frog
January 1, 2021 - January 1, 2022
Joined the Movement Squad to boost the experience for moving customers, using design thinking, workshops, concept creation, prototyping, customer interviews and UX/UI design.
Senior UX Designer at Avensia
January 1, 2017 - January 1, 2021
Designed multiple e-commerce experiences, led discovery and detailing workshops, prototyped concepts, and coordinated design, innovation and technology elements.

Education

UX Product Development at Berghs School of Communications
January 11, 2030 - January 16, 2026
Generating Big Ideas with Design Thinking at Nielsen Norman Group
January 11, 2030 - January 16, 2026
3D graphics for Design, Animation and Interactive Communication at Graphic Studio i Nacka
January 11, 2030 - January 16, 2026
UX Product Development at Berghs School of Communications
January 11, 2030 - January 16, 2026
Generating Big Ideas with Design Thinking at Nielsen Norman Group
January 11, 2030 - January 16, 2026
Accessibility Fundamentals - Disabilities, Guidelines, and Laws at Graphic Studio i Nacka
January 11, 2030 - January 16, 2026
3D graphics for Design, Animation and Interactive Communication at Graphic Studio i Nacka
January 11, 2030 - January 16, 2026

Qualifications

Accessibility Fundamentals - Disabilities, Guidelines, and Laws
January 11, 2030 - January 16, 2026
UX Product Development
January 11, 2030 - January 16, 2026
Generating Big Ideas with Design Thinking
January 11, 2030 - January 16, 2026
Accessibility Fundamentals - Disabilities, Guidelines, and Laws
January 11, 2030 - January 16, 2026
3D graphics for Design, Animation and Interactive Communication
January 11, 2030 - January 16, 2026
UX Product Development
January 11, 2030 - January 16, 2026
Generating Big Ideas with Design Thinking
January 11, 2030 - January 16, 2026
Accessibility Fundamentals - Disabilities, Guidelines, and Laws
January 11, 2030 - January 16, 2026
3D graphics for Design, Animation and Interactive Communication
January 11, 2030 - January 16, 2026

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education, Government, Retail