_Website not available. Sign in: https://www.twine.net/signup_ Visual Communication & Digital Spaces graduate at HGK Basel with experience creating game illustration, brand identity assets, and motion graphics. Skilled in Photoshop, Illustrator, and After Effects, with a strong eye for visual storytelling across print, digital, and interactive media. Also experienced in website building (HTML, CSS, JavaScript) and UI/UX prototyping with Figma. Managed social media content and pre-release campaigns for an indie studio across TikTok, X, and Bluesky, combining creative design with marketing and community management.

Taylor Kovacevic

_Website not available. Sign in: https://www.twine.net/signup_ Visual Communication & Digital Spaces graduate at HGK Basel with experience creating game illustration, brand identity assets, and motion graphics. Skilled in Photoshop, Illustrator, and After Effects, with a strong eye for visual storytelling across print, digital, and interactive media. Also experienced in website building (HTML, CSS, JavaScript) and UI/UX prototyping with Figma. Managed social media content and pre-release campaigns for an indie studio across TikTok, X, and Bluesky, combining creative design with marketing and community management.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

Visual Communication & Digital Spaces graduate at HGK Basel with experience creating game illustration, brand identity assets, and motion graphics. Skilled in Photoshop, Illustrator, and After Effects, with a strong eye for visual storytelling across print, digital, and interactive media.

Also experienced in website building (HTML, CSS, JavaScript) and UI/UX prototyping with Figma. Managed social media content and pre-release campaigns for an indie studio across TikTok, X, and Bluesky, combining creative design with marketing and community management.

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Language

Italian
Fluent
English
Fluent
German
Advanced
French
Intermediate
Serbian
Beginner

Work Experience

Illustrator & Social Media Manager at Chicken Cabal Games
January 1, 2024 - Present
Created painted game assets including environment backgrounds and character illustrations in Adobe Photoshop for an indie game. Developed visual style and character designs contributing to the game’s overall art direction. Designed brand identity assets such as logos, social media banners, and promotional graphics using Adobe Illustrator and Photoshop. Produced marketing video assets and motion graphics in Adobe After Effects. Managed content strategy and posting schedules across TikTok, Twitter/X, and Bluesky leading up to the studio’s first game release. Produced promotional content to drive pre-release visibility and supported sales/advertising campaigns.

Education

Preparatory degree at School of Design Basel (Schule für Gestaltung Basel)
August 1, 2022 - July 1, 2023
Visual Communication and Digital Spaces graduate (HGK Basel, 2026) at HGK Basel
September 1, 2023 - September 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services