I am a UI/UX designer currently pursuing my MSc in Human–Technology Interaction at Tampere University. My work focuses on designing calm, accessible, and user-centered digital experiences through research, prototyping, and iterative design. During my studies and projects, I have worked on several digital products, including CityLoop, a lifestyle discovery app where I designed high-fidelity mobile screens and improved the discovery flow through usability evaluation. I also worked on PlayPal, a sports community platform where I conducted user interviews, defined user flows, and created interactive prototypes. In another project, MyTown, I explored relocation challenges faced by international students and designed a service concept to support them through guides, mentor chat, and community events. I enjoy combining research and design to understand user behaviour and translate insights into practical solutions. I am particularly interested in interaction design, accessibility, and designing technology that fits naturally into people’s everyday lives.

Garv Malik

I am a UI/UX designer currently pursuing my MSc in Human–Technology Interaction at Tampere University. My work focuses on designing calm, accessible, and user-centered digital experiences through research, prototyping, and iterative design. During my studies and projects, I have worked on several digital products, including CityLoop, a lifestyle discovery app where I designed high-fidelity mobile screens and improved the discovery flow through usability evaluation. I also worked on PlayPal, a sports community platform where I conducted user interviews, defined user flows, and created interactive prototypes. In another project, MyTown, I explored relocation challenges faced by international students and designed a service concept to support them through guides, mentor chat, and community events. I enjoy combining research and design to understand user behaviour and translate insights into practical solutions. I am particularly interested in interaction design, accessibility, and designing technology that fits naturally into people’s everyday lives.

Available to hire

I am a UI/UX designer currently pursuing my MSc in Human–Technology Interaction at Tampere University. My work focuses on designing calm, accessible, and user-centered digital experiences through research, prototyping, and iterative design.

During my studies and projects, I have worked on several digital products, including CityLoop, a lifestyle discovery app where I designed high-fidelity mobile screens and improved the discovery flow through usability evaluation. I also worked on PlayPal, a sports community platform where I conducted user interviews, defined user flows, and created interactive prototypes. In another project, MyTown, I explored relocation challenges faced by international students and designed a service concept to support them through guides, mentor chat, and community events.

I enjoy combining research and design to understand user behaviour and translate insights into practical solutions. I am particularly interested in interaction design, accessibility, and designing technology that fits naturally into people’s everyday lives.

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Skills

Experience Level

Expert

Language

English
Advanced
Hindi
Fluent
Finnish
Beginner

Work Experience

UI/UX Intern at Wachatty
November 1, 2024 - March 1, 2025
Executed high-fidelity website mockups and visual assets, accelerating the design-to-development handoff for the core platform. Designed strategic presentation decks and visual systems to support stakeholder communication and business development. Maintained visual consistency across conflicting project deadlines in a fast-paced, agile startup environment.
Research Intern at BML Munjal University
February 1, 2024 - July 1, 2024
Developed a CNN architecture to classify ADHD from 19-channel EEG signals, achieving 98.53% accuracy. Engineered a preprocessing pipeline using MNE for segmentation (6s epochs) and feature extraction on a dataset of 121 children. Validated model robustness via 10-fold cross-validation, comparing 7 classifiers (e.g., XGBoost, LightGBM) against the deep learning model.
Product Designer at Moodcast (project)
September 1, 2024 - October 1, 2024
Developed 15+ high-fidelity mobile screens for Moodcast, recommendations, and event detail views with a calm, Nordic-inspired visual hierarchy. Improved discovery flow clarity by identifying and resolving usability issues through heuristic evaluation and cognitive walkthroughs. Shaped a context-aware concept using mood, weather, and time to surface relevant local events and experiences.
Product Designer at Play Pal
September 1, 2024 - October 1, 2024
Contributed to the design of a sports community platform, focusing on user flows and visual consistency.
UX Designer at MyTown – Student Relocation Service
October 1, 2024 - December 1, 2024
Carried out user research through semi-structured interviews and a co-creation workshop with international students to uncover relocation challenges such as bureaucracy, navigation, and social isolation. Synthesized qualitative data using affinity mapping, personas, and journey maps to identify key stress moments. Designed a service concept and sitemap for a student support app including step-by-step guides, mentor chat, curated maps, and event discovery to support onboarding and long-term use.

Education

MSc in Human-Technology Interaction at Tampere University
August 1, 2025 - March 6, 2026
Bachelor's degree in Computer Science at BML Munjal University
September 1, 2020 - August 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Media & Entertainment, Professional Services