3D artist and visual production specialist with 15 years of professional experience in hard-surface modeling, photorealistic rendering, and visual quality evaluation. I focus on analyzing visual output precisely—identifying exactly where it succeeds or fails against a defined standard across lighting accuracy, material consistency, and spatial correctness. Now applying the same visual intelligence to AI training and evaluation work by helping build datasets and quality benchmarks that teach machines to see and reason about the visual world.

Theodor Daniel Lupu

3D artist and visual production specialist with 15 years of professional experience in hard-surface modeling, photorealistic rendering, and visual quality evaluation. I focus on analyzing visual output precisely—identifying exactly where it succeeds or fails against a defined standard across lighting accuracy, material consistency, and spatial correctness. Now applying the same visual intelligence to AI training and evaluation work by helping build datasets and quality benchmarks that teach machines to see and reason about the visual world.

Available to hire

3D artist and visual production specialist with 15 years of professional experience in hard-surface modeling, photorealistic rendering, and visual quality evaluation. I focus on analyzing visual output precisely—identifying exactly where it succeeds or fails against a defined standard across lighting accuracy, material consistency, and spatial correctness.

Now applying the same visual intelligence to AI training and evaluation work by helping build datasets and quality benchmarks that teach machines to see and reason about the visual world.

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Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent

Work Experience

Freelance 3D Artist
March 1, 2026 - Present
Architectural visualization and hard-surface freelancing. I help architects, interior designers, and developers turn 2D plans into photorealistic visual experiences by combining VFX-level lighting, complex shader creation, and precise modeling. Services include interior & exterior ArchViz, custom architectural asset modeling, cinematic rendering and staging.
Self Employed Freelance 3D Artist
March 1, 2026 - Present
Photorealistic interior and exterior architectural visualization for residential and commercial spaces. Work includes hard surface and scene asset creation, texturing, lighting, and rendering workflows using 3ds Max and V-Ray, with final compositing/support in Photoshop.
Freelance 3D Artist at Self Employed
March 1, 2026 - Present
Photorealistic interior and exterior architectural visualization for residential and commercial spaces. Creating accurate 3D scenes with appropriate hard-surface modeling and materials, lighting, and rendering, followed by post-production in Photoshop.
3D Hard Surface Artist at Video Copilot (Final Image Inc.)
September 1, 2011 - January 31, 2026
High-level 3D and hard-surface modeling for film and television projects, translating visual ideas from scratch into production-ready assets with end-to-end responsibility across modeling, texturing, and integration using 3ds Max and Element 3D.
2D/3D Artist at Video Copilot
September 1, 2011 - January 31, 2026
Worked on high-detail hard-surface and 3D asset creation pipelines for film and television. Interpreted complex 2D concept art into production-ready 3D assets, owned workflows from initial idea to final render (modeling, texturing, and asset integration), and maintained strict visual fidelity under fast-paced broadcast/film deliverables and NDA compliance.
2D/3D Artist (3D Hard Surface Artist) at Video Copilot
September 1, 2011 - January 31, 2026
Hard-surface 3D artist working on film/television-style production pipelines. Interpreted complex 2D concept art into production-ready 3D assets. Owned end-to-end workflows (concept, modeling, texturing, asset integration, and final rendering) using 3ds Max and Element 3D. Maintained strict NDA compliance and visual fidelity within fast-paced broadcast/film deliverables.
3D Art Intern at Ubisoft
July 1, 2009 - July 31, 2010
Supported real-time game asset creation workflows. Built experience in 3ds Max modeling and UV unwrapping, created UV maps and texturing workflows for game engines, and collaborated with senior artists on topology/optimization and pipeline integration standards.

Education

Bachelor of Engineering, Computational Science at University of Craiova
October 1, 2008 - June 30, 2012
Bachelor of Engineering, Computational Science at University of Craiova
October 1, 2008 - June 30, 2012
Bachelor of Engineering (Computational Science) at University of Craiova
October 1, 2008 - June 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Real Estate & Construction, Gaming, Professional Services, Software & Internet
    Commercial Bar Visualization
    Commercial bar interior visualization featuring a fully stocked wine wall, dark counter with under-bar lighting, exposed industrial ceiling with ductwork, and upholstered seating area. Mixed artificial lighting. 3ds Max + V-Ray
    Modern Luxury Bedroom
    Modern bedroom visualization featuring a tufted upholstered headboard, layered warm textiles, wood slat feature wall, and pampas grass styling. Soft natural light with sheer curtains. 3ds Max + V-Ray
    Modern Luxury Kitchen
    Modern luxury kitchen visualization featuring shaker cabinetry in sage green, marble countertops, herringbone parquet flooring, wine fridge, and lifestyle prop styling. Natural light with warm artificial accent lighting. 3ds Max + V-Ray.
    Living Room
    Contemporary living room visualization featuring a dark green velvet sofa, custom coffee table, warm dark wood flooring, tray ceiling with chandelier and large format abstract artwork. Natural daylight with sheer curtains. 3ds Max + V-Ray.
    Modern Mediterranean villa
    Modern Mediterranean villa exterior visualization featuring a two-storey residence with wood and stone cladding, pergola terrace, infinity pool with decking, and mature landscaping including an olive tree. Golden hour lighting. 3ds Max + V-Ray.
    Luxury master bathroom
    Luxury master bathroom visualization featuring a freestanding bathtub on a raised travertine platform, floor-to-ceiling garden view, glass brick side wall, double oak vanity with backlit mirror, and open shelving unit. Layered natural and artificial lighting. 3ds Max + V-Ray. 3dsmax vray archviz