Available to hire
3D artist with 15 years of studio experience specializing in hard surface modeling and rendering for high-end motion graphics. Based in Craiova, Romania, and formerly with Video Copilot, I deliver production-ready 3D assets with strong material knowledge and visual fidelity.
I’ve recently pivoted toward architectural visualization—creating photorealistic interior, exterior, and product renders using 3ds Max and V-Ray. I’m available for freelance projects worldwide.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Romanian, Moldavian, Moldovan
Fluent
Work Experience
Self Employed Freelance 3D Artist
March 1, 2026 - PresentPhotorealistic interior and exterior architectural visualization for residential and commercial spaces. Work includes hard surface and scene asset creation, texturing, lighting, and rendering workflows using 3ds Max and V-Ray, with final compositing/support in Photoshop.
Freelance 3D Artist at Self Employed
March 1, 2026 - PresentPhotorealistic interior and exterior architectural visualization for residential and commercial spaces. Creating accurate 3D scenes with appropriate hard-surface modeling and materials, lighting, and rendering, followed by post-production in Photoshop.
2D/3D Artist (3D Hard Surface Artist) at Video Copilot
September 1, 2011 - January 31, 2026Hard-surface 3D artist working on film/television-style production pipelines. Interpreted complex 2D concept art into production-ready 3D assets. Owned end-to-end workflows (concept, modeling, texturing, asset integration, and final rendering) using 3ds Max and Element 3D. Maintained strict NDA compliance and visual fidelity within fast-paced broadcast/film deliverables.
3D Art Intern at Ubisoft
July 1, 2009 - July 31, 2010Supported real-time game asset creation workflows. Built experience in 3ds Max modeling and UV unwrapping, created UV maps and texturing workflows for game engines, and collaborated with senior artists on topology/optimization and pipeline integration standards.
Education
Bachelor of Engineering, Computational Science at University of Craiova
October 1, 2008 - June 30, 2012Bachelor of Engineering, Computational Science at University of Craiova
October 1, 2008 - June 30, 2012Qualifications
Industry Experience
Media & Entertainment, Real Estate & Construction, Gaming, Professional Services
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