Hello! I’m Timothy Feriandy, a Jakarta-based 3D character artist with a freelance track record since 2020. I’ve built strong client relationships, delivered diverse 3D assets for various video game projects, and gradually expanded into concept art, rigging, and animation. I enjoy tackling both stylized and realistic projects, collaborating with teams remotely, and continually learning to elevate player experiences. My goal is to contribute high-quality work and reliability to a forward-thinking studio or client network.

Timothy Feriandy

Hello! I’m Timothy Feriandy, a Jakarta-based 3D character artist with a freelance track record since 2020. I’ve built strong client relationships, delivered diverse 3D assets for various video game projects, and gradually expanded into concept art, rigging, and animation. I enjoy tackling both stylized and realistic projects, collaborating with teams remotely, and continually learning to elevate player experiences. My goal is to contribute high-quality work and reliability to a forward-thinking studio or client network.

Available to hire

Hello! I’m Timothy Feriandy, a Jakarta-based 3D character artist with a freelance track record since 2020. I’ve built strong client relationships, delivered diverse 3D assets for various video game projects, and gradually expanded into concept art, rigging, and animation.

I enjoy tackling both stylized and realistic projects, collaborating with teams remotely, and continually learning to elevate player experiences. My goal is to contribute high-quality work and reliability to a forward-thinking studio or client network.

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Work Experience

Freelance Remote 3D Character Artist and 3D Artist at Freelance
January 1, 2020 - October 1, 2022
Freelance remote work creating 3D characters and assets; built client base, secured diverse assignments, and collaborated with game development communities; produced assets including characters, statues, weapons, clothing for various video game projects; managed large projects with adaptable styles; attracted attention of Aether Interactive for potential full-time role.
3D Artist at Aether Interactive Ltd
October 1, 2022 - January 1, 2024
Maintained high standards of creativity, quality, and precision in 3D characters and models for in-game and promotional uses; provided constructive feedback; participated in a month-long game jam, transitioning from stylized to realistic models; expanded into concept art, environment design, rigging, and animation; proposed growth concepts to enhance player experience.
Intern 3D Artist at Anantarupa Studios
January 1, 2019 - January 1, 2020
Mastered character retopology and UV mapping; flexible and proactive learner; assisted full-time coworkers and contributed to MOBA map props through sculpting, low-poly work, UV mapping and baking; earned trust to work on core map; received offer for full-time position but pursued growth as freelancer.

Education

Bachelor's Degree in Visual Communication Design, Animation at Bina Nusantara University
January 11, 2030 - September 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment