Hi, I'm Tyler Trulson, a versatile game developer and designer with hands-on experience across live-service games, QA, and cross-functional teams. I enjoy turning player feedback into balanced, polished features and guiding ideas from concept to launch. I thrive in collaborative environments and love solving challenging gameplay problems, mentoring junior team members, and driving process improvements that elevate quality and efficiency. I’ve contributed to launches like Mario Kart Live: Home Circuit and Knockout City, mentored QA analysts, and built tooling to support testing and live service workflows.

Tyler Trulson

Hi, I'm Tyler Trulson, a versatile game developer and designer with hands-on experience across live-service games, QA, and cross-functional teams. I enjoy turning player feedback into balanced, polished features and guiding ideas from concept to launch. I thrive in collaborative environments and love solving challenging gameplay problems, mentoring junior team members, and driving process improvements that elevate quality and efficiency. I’ve contributed to launches like Mario Kart Live: Home Circuit and Knockout City, mentored QA analysts, and built tooling to support testing and live service workflows.

Available to hire

Hi, I’m Tyler Trulson, a versatile game developer and designer with hands-on experience across live-service games, QA, and cross-functional teams. I enjoy turning player feedback into balanced, polished features and guiding ideas from concept to launch.

I thrive in collaborative environments and love solving challenging gameplay problems, mentoring junior team members, and driving process improvements that elevate quality and efficiency. I’ve contributed to launches like Mario Kart Live: Home Circuit and Knockout City, mentored QA analysts, and built tooling to support testing and live service workflows.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Work Experience

Gameplay Designer at Velan Studios
October 1, 2021 - August 1, 2023
Designed, balanced, and implemented core game modes for live-service experiences; led test planning and QA documentation; contributed to season launches and backend issue resolution; created automated testing tools and supported cross-functional teams to improve quality and player engagement.
QA Analyst at Velan Studios
May 1, 2018 - April 1, 2022
Quality assurance analyst responsible for test planning, issue tracking, and cross-functional collaboration to ensure stability and quality across multiple titles; mentored junior QA analysts and contributed to process improvements.
QA Analyst at WB Games NY
April 1, 2017 - April 1, 2018
Quality assurance analyst performing test execution, bug reporting, and collaborating with development teams to improve product quality for WB titles.
Engineering Intern at Turbine (WB Play)
June 1, 2015 - August 1, 2015
Engineering internship contributing to gameplay tooling and features; gained experience across development pipelines.

Education

Bachelor of Arts in Game Development & Programming at Becker College, Worcester, MA
September 1, 2012 - May 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming