Hi, I’m Gabrielle Carmenita. I’m a hardworking, detail-oriented individual with hands-on experience in designing, testing, and iterating gameplay systems using Unity and Unreal Engine. I have a strong background in player research and working in a collaborative environment that focuses on player-driven experiences. I am eager to contribute my skills to a growth-oriented environment where I can continue to learn and take on a new challenge.

Gabrielle Carmenita

Hi, I’m Gabrielle Carmenita. I’m a hardworking, detail-oriented individual with hands-on experience in designing, testing, and iterating gameplay systems using Unity and Unreal Engine. I have a strong background in player research and working in a collaborative environment that focuses on player-driven experiences. I am eager to contribute my skills to a growth-oriented environment where I can continue to learn and take on a new challenge.

Available to hire

Hi, I’m Gabrielle Carmenita. I’m a hardworking, detail-oriented individual with hands-on experience in designing, testing, and iterating gameplay systems using Unity and Unreal Engine. I have a strong background in player research and working in a collaborative environment that focuses on player-driven experiences.

I am eager to contribute my skills to a growth-oriented environment where I can continue to learn and take on a new challenge.

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Language

English
Advanced
Indonesian
Fluent

Work Experience

Compliance & QA Specialist at Concentrix - BMW Financial Services
June 1, 2024 - September 1, 2025
Maintained high accuracy in compliance-driven processes and QA reviews, demonstrated strong communication, documentation, and stakeholder handling skills.
End of Contract Financial Advisor at Concentrix - BMW Financial Services
January 1, 2024 - June 1, 2024
Delivered excellent customer services and demonstrated strong professional phone-etiquette.
UI/UX Designer at Patchwork Games
June 1, 2023 - February 1, 2024
Collaborated closely with designers and developers in a graduate-led indie team. Designed and tested user flows, HUD placement, and interaction systems to improve player experience. Conducted qualitative and quantitative player research to identify usability issues and gameplay frictions; iterated designs based on feedback to enhance clarity, engagement, and retention.
Vice President at Gloucestershire Nintendo Society, University of Gloucestershire
September 1, 2021 - December 1, 2022
Worked with a cross-collaborative team to oversee events, ensuring the interest of society members. Organized fundraising campaigns and promoted activities that increased member engagement and financial support.
Graphic Design Intern at SSR Jakarta
April 1, 2018 - May 1, 2018
Learned industry-standard software and assisted in creating visual content including brochures, social media graphics and posters.

Education

Bachelor of Arts - Games Design at University of Gloucestershire
September 1, 2019 - May 1, 2023
Foundation Diploma - Business & International Studies at NCC Education (Jakarta)
August 1, 2017 - July 1, 2019

Qualifications

New Project Management Essentials (Skillsoft)
January 11, 2030 - February 2, 2026
Project Management Foundations (LinkedIn)
January 11, 2030 - February 2, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet