Experienced 3D Artist combining knowledge of film and audiovisual culture with practical modeling and animation skills. I specialize in creating optimized assets for games and visuals using Blender, Gaea and Unity. I am looking for a stable role where I can develop cutting-edge visual projects and bring real value to the team.

Witold Stanuk

Experienced 3D Artist combining knowledge of film and audiovisual culture with practical modeling and animation skills. I specialize in creating optimized assets for games and visuals using Blender, Gaea and Unity. I am looking for a stable role where I can develop cutting-edge visual projects and bring real value to the team.

Available to hire

Experienced 3D Artist combining
knowledge of film and audiovisual
culture with practical modeling and
animation skills. I specialize in
creating optimized assets for games
and visuals using Blender, Gaea and
Unity. I am looking for a stable role
where I can develop cutting-edge
visual projects and bring real value
to the team.

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Language

English
Advanced
Polish
Fluent
French
Beginner
Spanish; Castilian
Beginner

Work Experience

3D Generalist at BoomBit SA
December 31, 2025 - July 22, 2025
Designed and created over 50 optimized 3D assets including characters, vehicles, and environments for mobile games, ensuring high quality and low file weight. Prepared objects and characters for animation, reducing manual rigging time by 50%. Animated and exported files to Unity 3D for smooth implementation. Optimized 3D models, reducing polygon count by over 50% to improve game performance. Collaborated closely with developers, game designers, and editors to ensure smooth integration of 3D assets, speeding up the production cycle by 30%. Created visual effects that enhanced user experience and overall graphical quality of games.
3D Artist at Freelance
January 1, 2020 - Present
Creating custom content for clients: music videos, CGI/VFX shots, and advertisements; responsible for 3D modelling, texturing, rendering, and animation; developing assets for diverse projects and collaborating with cross-disciplinary teams.
Writer / Director at Animated Movies
January 1, 2020 - Present
Authoring and developing feature-length animated scripts (Mojra, Closed Space, Glass); directing all production phases from storyboards to final cut; managing voice casting and directing recording/performance; ensuring vision continuity across creative and technical departments.

Education

Studies at University of Gdansk
January 1, 2017 - October 31, 2021
Bachelor of Arts in Knowledge of Film at University of Gdańsk
January 1, 2018 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet