Available to hire
Concept artist and illustrator specializing in visual development for games and entertainment, blending story-driven worldbuilding with a distinctive psychedelic, woodblock-print-inspired look. I trained at Art Center College of Design and enjoy creating original visual systems that translate tone, theme, and gameplay needs into cohesive finished artwork.
Experience Level
Work Experience
Conceptual Illustrator (Freelance) at Victor Artis / Oblivion 9
January 1, 2025 - PresentCreated original cover illustrations for single releases, translating each track’s tone into a distinct visual identity from concept sketches through final art. Led ongoing visual development for Oblivion 9, building a cohesive brand aesthetic across releases.
Concept Artist / Background Painter (Freelance) at Fluyo Inc.
March 1, 2024 - May 31, 2024Painted detailed environment backgrounds for the “Ocean Trench” level, establishing the underwater visual atmosphere. Produced the finalized Ocean Trench world map asset to enable continued development, and iterated on environment concepts with the production team to align art with gameplay and technical needs.
Lead Muralist & Visual Development at The Wizard Mural
July 1, 2020 - October 31, 2020Led visual development and production of an 8ft × 9ft public mural from initial concept through final execution, including color mixing, surface preparation, and detailed finish work.
Muralist & Visual Development at The Hummingbird Mural (Napa Valley Wine Trail)
January 1, 2019 - September 30, 2020Designed and executed visual development for a 30ft × 12ft exterior mural from concept through completion, mixing custom palettes and operating aerial lift equipment to produce work at height.
Education
Entertainment Design at Art Center College of Design
January 11, 2030 - August 4, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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