Game music composer and sound designer specializing in original compositions for menus, locations, boss fights, gameplay, and promotional content (teasers, trailers, social media). Experienced with interactive/real-time audio that responds to in-game events. Proficient in FMOD Studio and Unity audio implementation, including sound layering, processing, and organizing audio events for game systems. Collaborates with developers via GitHub, and brings strong music theory, advanced DAW workflow, and multi-language (Russian/English) communication skills.…

Artem Meshcheryakov

Game music composer and sound designer specializing in original compositions for menus, locations, boss fights, gameplay, and promotional content (teasers, trailers, social media). Experienced with interactive/real-time audio that responds to in-game events. Proficient in FMOD Studio and Unity audio implementation, including sound layering, processing, and organizing audio events for game systems. Collaborates with developers via GitHub, and brings strong music theory, advanced DAW workflow, and multi-language (Russian/English) communication skills.…

Available to hire

Game music composer and sound designer specializing in original compositions for menus, locations, boss fights, gameplay, and promotional content (teasers, trailers, social media). Experienced with interactive/real-time audio that responds to in-game events.

Proficient in FMOD Studio and Unity audio implementation, including sound layering, processing, and organizing audio events for game systems. Collaborates with developers via GitHub, and brings strong music theory, advanced DAW workflow, and multi-language (Russian/English) communication skills.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Russian
Fluent
English
Advanced

Work Experience

Music Composer at Mysterious Worlds
June 1, 2025 - December 1, 2025
• Composed original music
Music Composer & Sound Designer at Jeriko
December 1, 2024 - Present
• Composed original music • Designed sound effects • Worked with game designers and programmers to implement and refine audio in-game
Music Composer & Sound Designer at IGR Studio
July 1, 2024 - Present
• Composed original music • Designed sound effects • Created and implemented audio events in FMOD Studio • Integrated music and sound effects into Unity • Worked with game designers and programmers to implement and refine audio in-game
Music Composer & Sound Designer at True Anvil team
June 1, 2024 - Present
• Composed original music • Designed sound effects • Created and implemented audio events in FMOD Studio • Integrated music and sound effects into Unity • Worked with game designers and programmers to implement and refine audio in-game

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet
    ♪ «THE FIRST DROP OF BLOOD» ♪ «Shadow of the Nameless» Original Soundtrack
    My sword (and music) is at your service, now and forever. Music Composer: A. Meshcheryakov Game: «Shadow of the Nameless» Steam: https://www.twine.net/signin For collaborations and business: https://www.twine.net/signin All rights belong to their respective owners. soundtrack sounddesigner musiccomposer audio video…
    ♪ «THROUGH THE SILENT SWAMPS» ♪ «Shadow of the Nameless» Original Soundtrack
    In these dangerous swamps, you can hear beautiful music... Music Composer: A. Meshcheryakov Game: «Shadow of the Nameless» Steam: https://www.twine.net/signin For collaborations and business: https://www.twine.net/signin All rights belong to their respective owners. music soundtrack audio gamemusic gamesoundtrack…
    ♪ «A TALE BENEATH THE ASHES» ♪
    A tale born from the ashes has just begun... Music: A. Meshcheryakov - «A Tale Beneath The Ashes» Game footage: «Baldur’s Gate 3» For collaborations and business: https://www.twine.net/signin All the game footage is recorded and edited by me. All rights belong to their respective owners. music soundtrack audio gamemusic gamesoundtrack…