I’m Ugur Arsen, a Unity-focused game and web developer from Turkey. I enjoy building engaging, accessible products—whether that means developing game mechanics and gameplay systems in Unity or creating complete web experiences with clean, maintainable code. I’m especially drawn to roles where I can combine technical implementation with practical problem-solving and rapid iteration. Across my experience, I’ve contributed to end-to-end development work: from UI/UX planning and task allocation to full-stack coding for production-ready features. I’ve also worked on mobile game projects and supported agile teams by developing and maintaining casual game content, improving user-facing menus and interfaces, and staying motivated in cross-functional collaboration environments.

Ugur Arsen

I’m Ugur Arsen, a Unity-focused game and web developer from Turkey. I enjoy building engaging, accessible products—whether that means developing game mechanics and gameplay systems in Unity or creating complete web experiences with clean, maintainable code. I’m especially drawn to roles where I can combine technical implementation with practical problem-solving and rapid iteration. Across my experience, I’ve contributed to end-to-end development work: from UI/UX planning and task allocation to full-stack coding for production-ready features. I’ve also worked on mobile game projects and supported agile teams by developing and maintaining casual game content, improving user-facing menus and interfaces, and staying motivated in cross-functional collaboration environments.

Available to hire

I’m Ugur Arsen, a Unity-focused game and web developer from Turkey. I enjoy building engaging, accessible products—whether that means developing game mechanics and gameplay systems in Unity or creating complete web experiences with clean, maintainable code. I’m especially drawn to roles where I can combine technical implementation with practical problem-solving and rapid iteration.

Across my experience, I’ve contributed to end-to-end development work: from UI/UX planning and task allocation to full-stack coding for production-ready features. I’ve also worked on mobile game projects and supported agile teams by developing and maintaining casual game content, improving user-facing menus and interfaces, and staying motivated in cross-functional collaboration environments.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

Turkish
Fluent
English
Intermediate

Work Experience

Founder / Lead Game Developer at Bumiboom Studio
June 1, 2026 - Present
Lead Web Developer / Game Developer at UGURSE N (listed as Web/Game development experience)
July 1, 2024 - Present
Led web development tasks and also developed game-related features. Produced implementations that support product goals and team delivery by working across UI and core functionality.
Lead Game Developer at Hyper Up Lab (Istanbul)
September 1, 2023 - July 1, 2024
Led development efforts for hyper/hybrid-casual style game projects. Contributed to building and maintaining game features and supporting team execution in an agile environment.
Game Developer / Unity Developer at Rapture Games
January 1, 2023 - March 1, 2024
Developed and contributed to mobile game features and gameplay. Worked in a team environment supporting agile workflows and rapid delivery. Helped build and iterate on casual/hybrid-casual experiences, focusing on practical implementation and improving user engagement through game updates.
Game Developer at Tinkerbox Studio (Izmir)
January 1, 2022 - August 1, 2023
Worked on game development and contributed to production using Unity-related workflows. Supported delivery by collaborating with team members and contributing to development tasks for shipped game builds.
Game Developer (Unity) at Ubisoft / R&D (unclear from resume text)
January 1, 2019 - Present
Built and supported Unity-based game features and assisted with development across the production cycle. Focused on implementing gameplay logic and contributing to iterative improvements for a released experience.
Mobile Game Developer / Lead Developer at Color Bus (Co-founder)
January 1, 2018 - January 1, 2024
Co-founded and helped design, build, and publish hybrid-casual mobile applications. Managed, supported, and motivated a large cross-functional development team, contributing to an agile environment and creating engaging casual game projects. Also managed UI/UX design, task allocation, and full-stack coding for company-building tools such as accounting and online menus for restaurants.
Co-founder / Game Development Lead at Color Bus (mobile game studio; globally successful)
January 1, 2016 - January 1, 2022
Co-founded the studio and supported design, building, and publishing of hybrid-casual mobile applications. Managed UI/UX design, task allocation, and full-stack coding for company build accounting and online menus for restaurants. Successfully managed and motivated a large cross-functional development team and contributed to an agile environment while developing engaging casual game projects.

Education

Computer Technologies at Inonu Univercity
July 31, 2026 - July 31, 2026
Associate Degree in Computer Programming at Inönü University
January 11, 2030 - September 14, 2026
Associate Degree in Computer Programming at Crazy Hub Hyper-Casual Game Accelerator / Inonu University
January 1, 2020 - January 1, 2021

Qualifications

HYPER-CASUAL GAMING ACCELERATOR by CrazyLabs, in Istanbul, Turkey
August 7, 2023 - January 7, 2024
Qualification ID 9235400001
Unity Certified Instructor (Stated as “Unity Certified Instructor” in resume)
January 11, 2030 - September 14, 2026

Industry Experience

Gaming, Software & Internet, Education