Hi, I’m Umair Ahmad, a Unity Game Developer with 2.5+ years of experience creating engaging gameplay systems. I specialize in C# scripting, Unity’s API, FPS/TPS mechanics, and shooting gameplay features, delivering polished and immersive player experiences. Beyond core gameplay, I’m skilled in bug fixing, performance optimization, ad integration, and in‑app purchase systems, ensuring games are both technically robust and commercially ready. I thrive in collaborative teams and stay up‑to‑date with the latest Unity developments to provide scalable, future‑ready solutions for clients worldwide.

Umair Ahmad

Hi, I’m Umair Ahmad, a Unity Game Developer with 2.5+ years of experience creating engaging gameplay systems. I specialize in C# scripting, Unity’s API, FPS/TPS mechanics, and shooting gameplay features, delivering polished and immersive player experiences. Beyond core gameplay, I’m skilled in bug fixing, performance optimization, ad integration, and in‑app purchase systems, ensuring games are both technically robust and commercially ready. I thrive in collaborative teams and stay up‑to‑date with the latest Unity developments to provide scalable, future‑ready solutions for clients worldwide.

Available to hire

Hi, I’m Umair Ahmad, a Unity Game Developer with 2.5+ years of experience creating engaging gameplay systems. I specialize in C# scripting, Unity’s API, FPS/TPS mechanics, and shooting gameplay features, delivering polished and immersive player experiences.

Beyond core gameplay, I’m skilled in bug fixing, performance optimization, ad integration, and in‑app purchase systems, ensuring games are both technically robust and commercially ready. I thrive in collaborative teams and stay up‑to‑date with the latest Unity developments to provide scalable, future‑ready solutions for clients worldwide.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Unity Game Developer at Skill Knight Studios
October 1, 2023 - October 1, 2025
Developed and optimized two first-person shooter (FPS) animal hunting games including a cinematic bullet-time effect. Implemented gameplay mechanics, game physics, enemy AI, and two distinct look controller systems in a first-person shooter (FPS) game. Created and managed a structured SQLite database system to efficiently store, update, retrieve, and delete application data, ensuring reliability, scalability, and optimized performance. Implemented in-app purchases (IAP) and integrated ad monetization systems into mobile games. Identified and resolved bugs in games, improving stability, performance, and overall player experience. Utilized C# to implement date and time features powering custom day-based events, daily login rewards, and leaderboard systems. Updated and optimized textures and materials to enhance visual fidelity and improve performance. Developed and updated user interfaces (UI) for games, creating impressive animations to deliver polished and engaging player experiences.
Unity Game Developer at Gamivision
October 1, 2025 - April 1, 2026
Designed and implemented a 5v5 team-based third-person shooter (TPS) game. Engineered advanced team-based AI systems for companions and enemies. Developed a two-player bomb hiding strategy game. Implemented an interactive mini-map system.

Education

B.S Computer Science at COMSATS University, Lahore
January 11, 2030 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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