I'm Umair Wasim, a game developer with 8+ years of experience designing, developing, and deploying immersive 2D, 3D, and AR/VR gaming experiences across platforms. I'm passionate about turning ideas into polished, scalable gameplay and mentoring teams to deliver high-quality results. With expertise in Unity, Cocos, and blockchain integration, I design robust architectures and use solid OOP principles to create engaging, high-performance mechanics. I enjoy collaborating across disciplines to refine user experience and visually compelling experiences.

Umair Wasim

I'm Umair Wasim, a game developer with 8+ years of experience designing, developing, and deploying immersive 2D, 3D, and AR/VR gaming experiences across platforms. I'm passionate about turning ideas into polished, scalable gameplay and mentoring teams to deliver high-quality results. With expertise in Unity, Cocos, and blockchain integration, I design robust architectures and use solid OOP principles to create engaging, high-performance mechanics. I enjoy collaborating across disciplines to refine user experience and visually compelling experiences.

Available to hire

I’m Umair Wasim, a game developer with 8+ years of experience designing, developing, and deploying immersive 2D, 3D, and AR/VR gaming experiences across platforms.

I’m passionate about turning ideas into polished, scalable gameplay and mentoring teams to deliver high-quality results. With expertise in Unity, Cocos, and blockchain integration, I design robust architectures and use solid OOP principles to create engaging, high-performance mechanics. I enjoy collaborating across disciplines to refine user experience and visually compelling experiences.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
See more

Language

English
Fluent
Urdu
Fluent

Work Experience

Game Developer at Funbox Media
February 1, 2020 - October 4, 2025
Developed children’s educational games for multi-platform releases (mobile, PC, console); remote work. Collaborated with cross-functional teams to design, implement and iterate gameplay features, UI and monetization strategies.
Senior Product Developer at UAB Interior Composer, LT
June 1, 2023 - October 4, 2025
Designed a 3D and AR-based application enabling users to customize and purchase interior items; streamlined coding practices, reducing production issues by 25%; integrated advanced methodologies to refine end-user interaction and visual appeal.
Senior Blockchain Game Developer at Polkabridge, SG
March 1, 2022 - October 4, 2025
Implemented blockchain-based tokenized systems in a multiplayer Action/RPG game; integrated Web3 and MetaMask to enhance gameplay monetization; engineered seamless betting mechanisms for 1v1 and team matches using ERC-20 tokens.
Game Developer at Mega Cat Studios
October 1, 2021 - October 4, 2025
Led the development of a retro-style RPG game from concept to launch for PC/consoles; spearheaded the creation of core scalable modules, optimizing team productivity by 30%; debugged complex code issues and optimized game mechanics for enhanced user retention.
Game Developer at AGAPI Information Technology
January 1, 2024 - Present
Developed engaging 2D/3D games using Unity and Cocos engines, ensuring high-quality gameplay and smooth user interactions; collaborated with cross-functional teams to design and implement scalable game architectures; delivered optimized game assets and enhanced the performance of existing modules.
Game Developer at Play XPT E. LTD
August 1, 2019 - October 4, 2025
Led a team to produce hyper-casual games, mentoring junior developers on industry best practices; published successful games integrating multiple ad platforms and haptic feedback features.
Project Manager at Elinx Technologies
February 1, 2017 - October 4, 2025
Directed iOS game development projects from planning to deployment; managed ad platforms and monetization integrations, ensuring timely delivery.
Game Developer at Gamestorm Studios
June 1, 2016 - October 4, 2025
Worked as a game developer for the development of Android and iOS games using Unity 3D; mentored newly hired developers in the office and transferred departmental policies and procedures.
Windows Platform Game Developer at Appstream Studios
February 1, 2016 - October 4, 2025
Created optimized builds for Windows platforms, ensuring compatibility across architectures; enhanced team productivity by standardizing workflows and debugging techniques.
Game Developer at Funbox Media, UK
February 1, 2020 - October 4, 2025
Developed children’s educational games for multi-platform releases.
Senior Product Developer at UA Interior Composer, LT
June 1, 2023 - October 4, 2025
Designed a 3D and AR-based application enabling users to customize and purchase interior items; streamlined coding practices, reducing production issues by 25%.
Senior Blockchain Game Developer at Polkabridge, SG
March 1, 2022 - October 4, 2025
Implemented blockchain-based tokenized systems in a multiplayer Action/RPG game; integrated Web3 and MetaMask to enhance monetization; engineered betting mechanisms using ERC-20 tokens.
Game Developer at Mega Cat Studios, USA
October 1, 2021 - October 4, 2025
Led the development of a retro-style RPG game from concept to launch for PC/consoles; spearheaded core scalable modules, optimizing team productivity by 30%.
Game Developer at AGAPI Information Technology, UAE
January 1, 2024 - Present
Developed engaging 2D/3D games using Unity and Cocos engines, ensuring high-quality gameplay and smooth user interactions; delivered optimized assets and enhanced performance.
Game Developer at Play XPT E. LTD, SG
August 1, 2019 - October 4, 2025
Led a team to produce hyper-casual games, mentoring junior developers on industry best practices; published successful games with multiple ad platforms and haptic feedback features.
Project Manager at Elinx Technologies, PK
February 1, 2017 - October 4, 2025
Directed iOS game development projects from planning to deployment; managed ad platforms and monetization integrations, ensuring timely delivery.
Game Developer at Gamestorm Studios, PK
June 1, 2016 - October 4, 2025
Developed Android and iOS games using Unity 3D; mentored newly hired developers and standardized workflows.
Windows Platform Game Developer at Appstream Studios, PK
February 1, 2016 - October 4, 2025
Created optimized builds for Windows platforms, ensuring compatibility across architectures; enhanced team productivity by standardizing workflows and debugging techniques.

Education

BE - Software Engineering at Forman Christian College University
September 1, 2008 - May 1, 2013
Bachelor of Engineering in Software Engineering at Forman Christian College University
September 1, 2008 - May 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Computers & Electronics, Media & Entertainment, Education, Professional Services