I am a one-man animation powerhouse with a talent for directing impactful projects. I have successfully delivered high-quality animations within tight deadlines and budgets, crafting two mini-shows fueled by bold, funny ideas. I adhere to Hollywood editing style but always add a pinch of punk-rock to my work. Over the years, I've worked solo, as part of teams, and as a team leader, developing skills across every step of 2D animation production. I maintain strong communication with teams and clients to ensure stylistic cohesiveness, quality, and timely delivery, while continuously expanding my expertise in animation software and mentoring others.

Daniil Safonov

I am a one-man animation powerhouse with a talent for directing impactful projects. I have successfully delivered high-quality animations within tight deadlines and budgets, crafting two mini-shows fueled by bold, funny ideas. I adhere to Hollywood editing style but always add a pinch of punk-rock to my work. Over the years, I've worked solo, as part of teams, and as a team leader, developing skills across every step of 2D animation production. I maintain strong communication with teams and clients to ensure stylistic cohesiveness, quality, and timely delivery, while continuously expanding my expertise in animation software and mentoring others.

Available to hire

I am a one-man animation powerhouse with a talent for directing impactful projects. I have successfully delivered high-quality animations within tight deadlines and budgets, crafting two mini-shows fueled by bold, funny ideas. I adhere to Hollywood editing style but always add a pinch of punk-rock to my work.

Over the years, I’ve worked solo, as part of teams, and as a team leader, developing skills across every step of 2D animation production. I maintain strong communication with teams and clients to ensure stylistic cohesiveness, quality, and timely delivery, while continuously expanding my expertise in animation software and mentoring others.

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Work Experience

Freelance Animation Director at Self-employed
October 1, 2021 - Present
Worked solo, as a part of a team, and as a team leader. Assured balance of stylistic cohesiveness, high quality, and timely delivery. Executed every step of 2D animation production. Maintained contact with both teams and clients, providing regular progress reports.
Cutout Animator at Dikidigital
October 1, 2021 - August 5, 2025
Worked with industry-standard rigs, learned rig creation, identified and fixed a rig flaw that was slowing down production, speeding up the workflow. Polished character acting and lip-syncing skills and used macros to optimize tasks.
Tradigital Animator at Artcluster Cobrablaster
August 1, 2019 - August 5, 2025
Used Adobe Animate for rough 2D character animation, clean-up, and coloring. Taught artists how to use Animate for backgrounds and props. Performed 3D animation in Maya.
Private Film & Animation Tutor
July 1, 2017 - Present
Tutored over a dozen students, some exchanging work on my movies for lessons, many of whom have become industry professionals.
Freelance Animator at Various projects
February 1, 2016 - Present
Handled roles such as rough animator, clean-up artist, and colorist. Collaborated with colleagues to maintain project style consistency and shared best practices. Extensively used industry-grade software and educated team members. Met deadlines reliably and was praised for speed as a colorist.

Education

at IT Lyceum №1533, Moscow
January 11, 2030 - June 1, 2015
Animation & CGI Director program at Saint Petersburg State Institute of Film & Television
January 11, 2030 - July 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education
    uniE621 SUCC MADUQIE
    Succ Madique is a character in my upcoming movie BLUNT FORCE animation character design
    uniE621 LIGMA JOHNSON
    Ligma Johnson is a character in my upcoming movie BLUNT FORCE animation character design