I am an experienced, knowledgeable, and highly motivated audio engineer, sound designer, and home studio owner. I specialize in sound design and music composition, particularly for video games, and I am eager to take on an active role in these fields, with the possibility of remote work. I have a diverse background in mixing, mastering, live audio engineering, and production across a variety of music genres including metal, rock, classical, ambient, and singer-songwriter styles.
My professional journey includes sound designing for mobile games, live sound mixing at various events, and producing audio content for a local radio station. I am comfortable working in DAWs such as Reaper, Cubase, and Cakewalk, and have beginner skills in game engines like Unreal and Unity. Additionally, I play multiple instruments including guitar, bass, and percussion, and enjoy composing original music across genres.
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