I’m a freelance 3D designer and generalist skilled in 3D modeling, texturing, rigging, animation rigging management, and animation for short films. I bring creativity and adaptability to every project, pushing the limits to deliver unique and captivating results. My passion lies in creating visually impressive and innovative projects that stand out aesthetically. With experience using various software tools, I specialize in modeling, retopology, UV mapping, sculpting, rigging including Python scripting, IK/FK switching, facial rigging, as well as animation including posing, cartoon, and realistic animation. I handle rendering with Maya, V-Ray, Arnold, and post-production with Photoshop, Nuke, and After Effects, ensuring high-quality output across my work.

Vicky Tronc

I’m a freelance 3D designer and generalist skilled in 3D modeling, texturing, rigging, animation rigging management, and animation for short films. I bring creativity and adaptability to every project, pushing the limits to deliver unique and captivating results. My passion lies in creating visually impressive and innovative projects that stand out aesthetically. With experience using various software tools, I specialize in modeling, retopology, UV mapping, sculpting, rigging including Python scripting, IK/FK switching, facial rigging, as well as animation including posing, cartoon, and realistic animation. I handle rendering with Maya, V-Ray, Arnold, and post-production with Photoshop, Nuke, and After Effects, ensuring high-quality output across my work.

Available to hire

I’m a freelance 3D designer and generalist skilled in 3D modeling, texturing, rigging, animation rigging management, and animation for short films. I bring creativity and adaptability to every project, pushing the limits to deliver unique and captivating results. My passion lies in creating visually impressive and innovative projects that stand out aesthetically.

With experience using various software tools, I specialize in modeling, retopology, UV mapping, sculpting, rigging including Python scripting, IK/FK switching, facial rigging, as well as animation including posing, cartoon, and realistic animation. I handle rendering with Maya, V-Ray, Arnold, and post-production with Photoshop, Nuke, and After Effects, ensuring high-quality output across my work.

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Language

English
Intermediate
French
Advanced
Spanish; Castilian
Beginner

Work Experience

Freelance 3D Designer at Freelance
January 1, 2023 - Present
Providing 3D modeling, texturing, rigging, animation rigging management, and animation services for various projects including webbooks, short films for brand presentations, and NFT collections. Managing DAOs of objects and their textures, solving rigging and tiling problems, and delivering 3D modeling, texturing, and rendering solutions for virtual shops and other innovative projects.
3D Designer / Modeler at Brassart
January 1, 2023 - August 6, 2025
Engaged in 3D modeling and creative visual projects.
3D Modeler and Animator at Freaks United
January 1, 2023 - August 6, 2025
3D modeling, texturing, and rendering work on various projects including virtual shops and NFT collections.
3D Modeler and Animator at Insiderz
January 1, 2022 - Present
Provided modeling, texturing, and rendering on various projects, managed rigging of characters and solved technical issues related to rigging and animation.

Education

Baccalauréat Scientifique at Lycée du Mont Blanc
January 1, 2016 - January 1, 2019

Qualifications

Master 3D animation
January 11, 2030 - August 6, 2025

Industry Experience

Media & Entertainment, Software & Internet, Retail, Professional Services, Other