I am a passionate 3D artist with a passion for bringing imagination to life. I am an avid learner, constantly seeking out new techniques and technologies to improve my craft. My expertise spans Houdini, Python (Basic), Autodesk Maya, Autodesk 3DS Max, Blender, Nuke, Cinema 4D, Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro, and Unreal Engine.
I have worked on architectural visualizations providing modeling, texturing, lighting, and rendering aspects of the pipeline. I am familiar with the entire 3D pipeline and have a strong eye for detail, composition, and management skills. I enjoy working on both personal and collaborative projects and actively participate in relevant cultural and industry events.
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