I am a creative and technically skilled Motion Designer and 3D Character Animator with over 6 years of industry experience in advertising and gaming. I specialize in delivering high-quality animated content such as game trailers, cinematics, and promotional media, with proficiency in Adobe After Effects, Autodesk Maya, and growing skills in Blender for 3D modeling. I thrive in fast-paced production environments, working closely with multidisciplinary teams to meet tight deadlines. I am passionate about storytelling through motion and character performance, focusing on detail, timing, and creating strong visual impact.

Randa Aoun

I am a creative and technically skilled Motion Designer and 3D Character Animator with over 6 years of industry experience in advertising and gaming. I specialize in delivering high-quality animated content such as game trailers, cinematics, and promotional media, with proficiency in Adobe After Effects, Autodesk Maya, and growing skills in Blender for 3D modeling. I thrive in fast-paced production environments, working closely with multidisciplinary teams to meet tight deadlines. I am passionate about storytelling through motion and character performance, focusing on detail, timing, and creating strong visual impact.

Available to hire

I am a creative and technically skilled Motion Designer and 3D Character Animator with over 6 years of industry experience in advertising and gaming. I specialize in delivering high-quality animated content such as game trailers, cinematics, and promotional media, with proficiency in Adobe After Effects, Autodesk Maya, and growing skills in Blender for 3D modeling.

I thrive in fast-paced production environments, working closely with multidisciplinary teams to meet tight deadlines. I am passionate about storytelling through motion and character performance, focusing on detail, timing, and creating strong visual impact.

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Language

English
Fluent
Arabic
Advanced
French
Beginner

Work Experience

3D Character Animator at Rekt Studios
July 1, 2025 - August 7, 2025
Created high-quality 3D character animations for game cinematics and promotional trailers, helping define narrative tone and player engagement. Handled full animation pipeline in Maya, including blocking, splining, polishing, and final export. Contributed to pre-production through animatics, storyboards, and animation planning. Focused on performance-driven animation to capture emotion, weight, and timing for cinematic storytelling.
Animator at Intouch MENA
June 1, 2024 - August 7, 2025
Produced engaging 2D animations for branded video content and advertising campaigns. Collaborated with creative teams and art directors to develop storyboards and visual concepts. Developed content for various social media platforms to attract target audiences.
Motion Graphic Artist at LBCI
January 1, 2024 - August 7, 2025
Designed and animated broadcast-ready motion graphics for television and digital platforms. Adapted creative direction into animated narratives while adhering to broadcast timelines and brand guidelines. Built complex animation sequences combining typography, visual effects, and transitions.
Freelance Motion Graphic Artist at Graffiti Prod
March 1, 2024 - Present
Provided motion graphics and VFX support for music videos, including blue screen cleanup and wire removal for clients such as Rotana. Delivered complete episode animations including intro and outro sequences, ensuring visual consistency and brand alignment for programs featured on Shahid.
Freelance Motion Graphic Artist at Bobolink
January 1, 2024 - Present
Created motion content from concept to final production for social media and presentations. Produced visually compelling infographics and animated explainers tailored to diverse client needs.
Motion Graphic Designer at Beirut Duty Free
May 1, 2024 - August 7, 2025
Developed themed 2D motion graphics for large-format displays and in-store screens, aligning visual assets with campaign messaging and promotional schedules.
3D Animator at The Mugshow
September 1, 2022 - August 7, 2025
Animated 3D characters for a YouTube episode with detailed lip-syncing and expressive motion. Followed storyboards and audio tracks to deliver performance-focused animation.
3D Character Animator at Rekt studios
July 31, 2025 - September 1, 2025
Created high-quality 3D character animations for game cinematics and promotional trailers, helping define narrative tone and player engagement. Managed the full animation pipeline using Maya including blocking, splining, polish, and final export for delivery. Contributed to pre-production activities such as animatics, storyboards, and animation planning. Focused on performance-driven animation to capture emotion, weight, and timing for cinematic storytelling.
Animator at Intouch MENA
June 30, 2024 - September 1, 2025
Produced engaging 2D animations for branded video content and advertising campaigns. Collaborated with creative teams and art directors to develop storyboards and visual concepts. Created content tailored for different social media platforms to attract target audiences.
Motion Graphic Artist at LBCI
January 31, 2024 - September 1, 2025
Designed and animated broadcast-ready motion graphics for television and digital platforms. Adapted creative direction into animated narratives adhering to broadcast timelines and brand guidelines. Built complex animation sequences combining typography, visual effects, and transitions.
Freelance Motion Graphics and VFX Artist at Graffiti Prod
March 1, 2024 - Present
Provided motion graphics and VFX support for music videos, including blue screen cleanup and wire removal for clients. Delivered complete episode animations including intro/outro sequences ensuring visual consistency and brand alignment for programs on Shahid.
Motion Content Creator at Bobolink
January 1, 2024 - Present
Created motion content from concept to final production for social media and presentations. Produced visually compelling infographics and animated explainers to meet diverse client needs.
Motion Graphics Developer at Beirut Duty Free
May 31, 2024 - September 1, 2025
Developed themed 2D motion graphics for large-format displays and in-store screens. Aligned visual assets closely with campaign messaging and promotional schedules.
3D Character Animator at The Mugshow
September 30, 2022 - September 1, 2025
Animated 3D characters for a YouTube episode with detailed lip-syncing and expressive motion. Followed storyboards and audio tracks to deliver performance-focused animation.

Education

Master of Arts at Universal Arts School, Valencia, Spain
January 11, 2030 - January 1, 2021
Bachelor of Fine Arts at ALBA, Balamand, Koura, Lebanon
January 11, 2030 - January 1, 2019
Masters of Arts at Universal Arts School, Valencia, Spain
January 11, 2030 - January 1, 2021
Bachelor of Fine Arts at ALBA, Balamand, Koura, Lebanon
January 11, 2030 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Other, Retail
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    paper Rebranding Halo AI
    This PDF outlines a comprehensive rebranding strategy for HALO, an innovative AI-driven app designed to seamlessly connect influencers with clients. The pitch includes a fresh new logo and typography that embodies HALO’s modern, sleek, and tech-forward identity. It also covers tailored social media strategies aimed at boosting engagement and visibility, with post samples that illustrate a clear, impactful approach. The vision is to enhance HALO’s digital presence and position it as the go-to platform for influencers and brands alike. pitchdeck graphicdesigner
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