With my scientific, teaching and artistic experience I feel I would be well suited to this project. I bring a strong foundation in traditional arts, digital design, 3D modeling, and lighting. (Check out: _Website not available. Sign in: https://www.twine.net/signup_ ). In addition to my artistic and design background I have extensive experience across education, research, and production. I thrive on integrating new technology into creative practice, from photogrammetry to AR and VR, and I enjoy shaping curricula and projects that connect theory with real-world production. With an Honours BSc in Ecology/Behavioural Biology and a rich background in academic and industry settings, I approach projects as a critical, creative thinker who values collaboration, communication, and continuous learning. I’ve directed animation teams, developed curricula, and mentored students while staying active in production work and research-driven exploration of new tools and workflows.

David Mendelow

With my scientific, teaching and artistic experience I feel I would be well suited to this project. I bring a strong foundation in traditional arts, digital design, 3D modeling, and lighting. (Check out: _Website not available. Sign in: https://www.twine.net/signup_ ). In addition to my artistic and design background I have extensive experience across education, research, and production. I thrive on integrating new technology into creative practice, from photogrammetry to AR and VR, and I enjoy shaping curricula and projects that connect theory with real-world production. With an Honours BSc in Ecology/Behavioural Biology and a rich background in academic and industry settings, I approach projects as a critical, creative thinker who values collaboration, communication, and continuous learning. I’ve directed animation teams, developed curricula, and mentored students while staying active in production work and research-driven exploration of new tools and workflows.

Available to hire

With my scientific, teaching and artistic experience I feel I would be well suited to this project. I bring a strong foundation in traditional arts, digital design, 3D modeling, and lighting. (Check out: Website not available. Sign in: https://www.twine.net/signup ). In addition to my artistic and design background I have extensive experience across education, research, and production. I thrive on integrating new technology into creative practice, from photogrammetry to AR and VR, and I enjoy shaping curricula and projects that connect theory with real-world production.

With an Honours BSc in Ecology/Behavioural Biology and a rich background in academic and industry settings, I approach projects as a critical, creative thinker who values collaboration, communication, and continuous learning. I’ve directed animation teams, developed curricula, and mentored students while staying active in production work and research-driven exploration of new tools and workflows.

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Language

English
Fluent

Work Experience

Senior Lecturer at Media Design School, Auckland, New Zealand
January 1, 2024 - January 1, 2024
Lectured theoretical and practical aspects of cinematography, animation and academic research to first, second and third year students, digital painting, digital photography (Bachelor Programme).
Senior Lecturer at Animation College, Auckland, New Zealand
January 1, 2018 - January 1, 2018
Lectured Bachelor of Animation course to second and third year students; developed curriculum for the college in 3D animation and film theory; taught critical thinking, theory, research methodology and academic writing; supervised and coached students in production processes; conducted advanced workshops in Maya, ZBrush and various other software; critiqued and mentored 3rd year academic research papers, animation capstone projects and show-reel development.
Senior Lecturer at Edenz College, Auckland, New Zealand
January 1, 2015 - January 1, 2015
Created, developed and lectured 3D animation curriculum for college program.
Lecturer at Raffles College, Auckland, New Zealand
January 1, 2013 - January 1, 2013
Developed and taught advanced 3D animation curriculum, college level, with a focus on high detail modeling, motion capture and special effects; completed NZQA qualification process for registering Level 6 and 7 academic programs.
Freelance – Animator/Modeler at Canada
January 1, 2010 - January 1, 2010
Worked on several projects in architectural visualization and commercials for television; developed curriculum and lectured at Herzing College; provided on-line training to various professions in 3D animation for CGI Trainer Inc.
Course Leader – Graduate 3D Animation at Media Design School, Auckland, New Zealand
January 1, 2007 - January 1, 2007
Rehired to redesign, develop and lecture the Graduate 3D Animation program; Worked with NZQA to have it qualified as a Level 7 curriculum (second year level university level) that taught software (Maya, ZBrush, Motion Builder); Designed the course to train, direct and manage the students to work as a production team; Run as a project based course with industry input. My role in the productions was as a director, technical lead as well as art and design advisor.
Freelance – 3D Generalist at Canada
January 1, 2005 - January 1, 2005
Created 3D fly-through for design/construction/development firms as well as 3D generalist for various production studios.
Course Leader – 3D Animation at Media Design School, Auckland, New Zealand
January 1, 2003 - January 1, 2003
Designed, developed and implemented a 10 month course in 3D animation (college level); taught animation fundamentals and principles as well as the drawing and software skills required in the field. This was a production oriented curriculum and consisted of 60 to 80 students in four semesters and a staff of four full time tutors. Responsibilities included teaching, managing (staff and students) and administration of the course, communicating and planning with school management and industry members to ensure integration of the curriculum with requirements of industry. Main software taught were Maya, Premiere, Photoshop, AfterEffects.
Production at Canadian Film Centre, Toronto
January 1, 1999 - January 1, 1999
Worked with multi-media student and directing and film residents producing 3D models and animation, special effects, and video editing for their productions.
Senior Lecturer at Media Design School
January 1, 2022 - January 1, 2024
Lectured theoretical and practical aspects of cinematography, animation and academic research to first- to third-year students; taught digital painting and digital photography in Bachelor Programme; contributed to curriculum and assessment.
Senior Lecturer at Animation College
January 1, 2017 - January 1, 2018
Lectured Bachelor of Animation course to second and third year students; developed curriculum; taught critical thinking, theory, research methodology and academic writing; supervised and coached students; conducted advanced workshops in Maya, ZBrush; critiqued and mentored 3rd year academic research papers and show-reel development.
Senior Lecturer at Edenz College
January 1, 2013 - January 1, 2015
Created, developed and lectured 3D animation curriculum for college program.
Lecturer at Raffles College
January 1, 2010 - January 1, 2013
Developed and taught advanced 3D animation curriculum, college level, with a focus on high detail modeling, motion capture and special effects; completed NZQA qualification process for registering Level 6 and 7 academic programs.
Freelance – Animator/Modeler at Canada (Freelance)
January 1, 2008 - January 1, 2010
Worked on several projects in architectural visualization and commercials for television; developed curriculum and lectured at Herzing College; provided online training to various professions in 3D animation for CGI Trainer Inc.; involved very short-term instruction (1 to 3 weeks) focused on specific areas of Maya animation.
Course Leader – Graduate 3D Animation at Media Design School
January 1, 2005 - January 1, 2007
Re-hired to redesign and develop the Graduate 3D Animation program; worked with NZQA to qualify as a Level 7 curriculum; designed to train, direct and manage students to work as a production team; project-based with industry input; roles included director, technical lead and art/design advisor.
Freelance – 3D Generalist at Canada (Freelance)
January 1, 2004 - January 1, 2005
Created 3D fly-throughs for design/construction/development firms and worked as a 3D generalist for various production studios.
Course Leader – 3D Animation at Media Design School
January 1, 2001 - January 1, 2003
Designed, developed and implemented a 10-month course in 3D animation (college level); taught animation fundamentals and software; production-oriented curriculum with 60–80 students across four semesters; managed staff and students; liaised with management and industry to ensure industry integration.
Production at Canadian Film Centre
January 1, 1997 - January 1, 1999
Worked with multi-media students and directing and film residents producing 3D models and animation, special effects, and video editing for their productions.

Education

Master of Creative Technology at Auckland University of Technology
January 11, 2030 - November 2, 2025
Bachelor of Science (Honours) at University of Toronto
January 11, 2030 - November 2, 2025
Computer Technology, C.A.D.D. at Seneca College
January 11, 2030 - November 2, 2025
Computer Graphics, Visual Arts Diploma at Sheridan College
January 11, 2030 - November 2, 2025
Fine arts, design, printmaking, painting at Ontario College of Art and Design
January 11, 2030 - November 2, 2025
3D Animation (Maya) at Vancouver Film School
January 11, 2030 - November 2, 2025
Master of Creative Technology at Auckland University of Technology
January 11, 2030 - December 10, 2025
Bachelor of Science (Honours) at University of Toronto
January 11, 2030 - December 10, 2025
Computer Technology, CAD/CAM at Seneca College
January 11, 2030 - December 10, 2025
Computer Graphics, Visual Arts Diploma at Sheridan College
January 11, 2030 - December 10, 2025
Fine arts, design, printmaking, painting at Ontario College of Art and Design
January 11, 2030 - December 10, 2025
3D Animation (Maya) at Vancouver Film School
January 11, 2030 - December 10, 2025

Qualifications

NZQA qualification process for Level 6 and Level 7 academic programs
January 11, 2030 - November 2, 2025

Industry Experience

Education, Media & Entertainment, Professional Services