I am a passionate and driven Unity Game Developer with a strong foundation in C# programming and cross-platform game creation. I have transitioned from hospitality and logistics to tech through hands-on projects, self-learning, and certified training. I focus on creating fun, replayable, and well-polished gameplay experiences for PC, Android, and WebGL.
I am fluent in English, Russian, and Tajik and have experience designing and developing a variety of Unity games across 2D, 3D, and physics-based genres. I have implemented complex mechanics, optimized performance for mobile and WebGL platforms, and published my work on GitHub while continuing to build my skills in game development and software programming.
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