I am a passionate Unity Developer based in Porto, Portugal, specializing in creating immersive and interactive digital experiences. With extensive experience in gameplay, UI, multiplayer features, and virtual reality applications, I enjoy tackling challenges that enhance user engagement and provide smooth playability. I have taken on varied roles including systems engineering to streamline software deployment across multiple client locations. In addition to development, I've created and published a 2D puzzle game independently, demonstrating my ability to manage projects end-to-end. My solid background in computer science, combined with hands-on experience in front-end development and native Android applications, supports my versatile approach to technology and software development.

Daniel Rangel

I am a passionate Unity Developer based in Porto, Portugal, specializing in creating immersive and interactive digital experiences. With extensive experience in gameplay, UI, multiplayer features, and virtual reality applications, I enjoy tackling challenges that enhance user engagement and provide smooth playability. I have taken on varied roles including systems engineering to streamline software deployment across multiple client locations. In addition to development, I've created and published a 2D puzzle game independently, demonstrating my ability to manage projects end-to-end. My solid background in computer science, combined with hands-on experience in front-end development and native Android applications, supports my versatile approach to technology and software development.

Available to hire

I am a passionate Unity Developer based in Porto, Portugal, specializing in creating immersive and interactive digital experiences. With extensive experience in gameplay, UI, multiplayer features, and virtual reality applications, I enjoy tackling challenges that enhance user engagement and provide smooth playability. I have taken on varied roles including systems engineering to streamline software deployment across multiple client locations.

In addition to development, I’ve created and published a 2D puzzle game independently, demonstrating my ability to manage projects end-to-end. My solid background in computer science, combined with hands-on experience in front-end development and native Android applications, supports my versatile approach to technology and software development.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

Unity Developer at Exaud
May 1, 2021 - Present
Developed and implemented key gameplay, UI, and multiplayer features for an interactive corporate icebreaking game using Unity Engine. Addressed bugs across the project ensuring smooth playability and successful delivery to multiple clients. Utilized Photon Engine for multiplayer backend and Agora.IO for real-time VOIP integration. Also acted as Systems Engineer to design a custom Windows 10 Pro image to automate the installation process for client machines, streamlining deployment of Unity VR apps across remote client locations. Played a pivotal role as a Unity Developer in the initial development of the new conferencing app, Exaud Meets, implementing core features such as multiplayer, character customization, UI, and unit testing for a bug-free product.
Unity Game Developer & Designer at Zen Tap – Self Employed
December 31, 2020 - August 8, 2025
Designed, developed, and published a relaxing 2D puzzle game on Google Play Store using Unity and C#, managing the entire project from concept to final product. Achieved over 50 downloads while maintaining a 5-star rating.
Front-End Consultant at Celfocus & Vodafone
September 30, 2019 - August 8, 2025
Worked on the development of a Cognitive Automation Suite platform using HTML/CSS with a focus on UI/UX to improve and maintain user experience.
Android Native Developer – Internship at mobiware mobile & webtechnologies
July 31, 2015 - August 8, 2025
Led the development of an Android app using Android Studio and OpenCV for facial tracking, enabling users to virtually try on different glasses designs before purchasing at partnered opticians.

Education

Master’s in Computer Science at Porto University
January 1, 2019 - December 31, 2020
Google’s Android Training Program at Google
January 1, 2019 - December 31, 2019
Bachelor’s in Digital Games Development Engineering at Polytechnic Institute of Cávado and Ave
January 1, 2015 - December 31, 2018
Technological Specialization in Development Of Multimedia Products at Polytechnic Institute of Cávado and Ave
January 1, 2014 - December 31, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Telecommunications, Education, Professional Services

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate