I am an experienced animator and digital artist with over four years of professional experience in using industry-standard software such as Autodesk Maya, Photoshop, Premiere, Unreal Engine, Houdini, and ZBrush. I pride myself on my strong technical and problem-solving skills, as well as my excellent interpersonal abilities, which have enabled me to effectively work with groups and lead teams.
My education at The Los Angeles Film School, where I am pursuing a Bachelor of Science in Animation with a concentration in Character Animation, has provided me with a solid foundation in various animation disciplines, including character animation, crowd animation, storyboarding, shading, lighting, and visual effects. I continuously expand my skills through freelance projects, personal 2D and 3D animations, and cooperative projects with classmates, while also offering tutoring support.
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