I’m a 3D Character Artist focused on creating characters, clothing, and props. I handle the full pipeline—from high poly/low poly and optimization to final assembly and configuration in Unreal Engine 5 (UE5). I’m proficient in PBR workflows, real-time resource optimization, UV/UDIM unwrapping, and basic shader configuration, and I also develop assets for VR/AR projects. I’m skilled in Unreal Engine 5 character customization technologies and can contribute to other artistic disciplines such as concept art, rigging, and animation. I’m passionate about producing visually striking and technically precise works, with a strong emphasis on accuracy and quality.

Alyo na Pavlova

I’m a 3D Character Artist focused on creating characters, clothing, and props. I handle the full pipeline—from high poly/low poly and optimization to final assembly and configuration in Unreal Engine 5 (UE5). I’m proficient in PBR workflows, real-time resource optimization, UV/UDIM unwrapping, and basic shader configuration, and I also develop assets for VR/AR projects. I’m skilled in Unreal Engine 5 character customization technologies and can contribute to other artistic disciplines such as concept art, rigging, and animation. I’m passionate about producing visually striking and technically precise works, with a strong emphasis on accuracy and quality.

Available to hire

I’m a 3D Character Artist focused on creating characters, clothing, and props. I handle the full pipeline—from high poly/low poly and optimization to final assembly and configuration in Unreal Engine 5 (UE5). I’m proficient in PBR workflows, real-time resource optimization, UV/UDIM unwrapping, and basic shader configuration, and I also develop assets for VR/AR projects.

I’m skilled in Unreal Engine 5 character customization technologies and can contribute to other artistic disciplines such as concept art, rigging, and animation. I’m passionate about producing visually striking and technically precise works, with a strong emphasis on accuracy and quality.

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Work Experience

3D Modeler | Concept Artist at OJSC «ALGA GROUP»
June 1, 2025 - August 10, 2025
Developed models for the «VR Factory , Soviet Design Bureau» project involving low poly/high poly modeling, baking in Marmoset Toolbag, texturing, and scene assembly. Designed concept art and 3D models for three exhibition installations in the "Visualization of an art object public housing stock" project, including lighting setup. Developed 3D video content for LED screens at “Kazan Forum: Russia – Islamic World,” including the “Tree of Life” installation with visual asset setup and object animation along curves.
2D Concept Artist at Biopunk Labs
February 1, 2025 - August 10, 2025
Responsible for character gear design for the game Lost in Antarctica. Selected references and created costume concepts aligned with narrative progression. Produced character concept art.
3D Character Artist / Concept Artist at Upwork
May 1, 2024 - August 10, 2025
Created commercial 3D characters and concept art. Managed full production cycle from client brief and references to final render. Used Blender, Substance Painter, Marvelous Designer, and Photoshop.
3D Artist at CGTrader / ArtStation
November 1, 2023 - Present
Produced and sold ready-made 3D assets including models and textures. Optimized asset presentation for marketplaces with previews, descriptions, and tags. Incorporated customer feedback to improve asset quality.
3D Modeler / Concept Artist at OJSC ALGA GROUP
March 1, 2025 - June 1, 2025
Developed models for the VR Factory, Soviet Design Bureau project: Low poly/High poly modeling, baking in Marmoset Toolbag, texturing, and scene assembly; Designed concept art and 3D models for three exhibition installations in Visualization of an art object public housing stock project; lighting setup included; Developed 3D video content for LED screens at Forum: Islamic World, including the Tree of Life installation; visual setup of assets and object animation along curves.
2D Concept Artist at Biopunk Labs
December 1, 2024 - February 1, 2025
Responsible for character gear design for the game Lost in Antarctica; Selected references and created costume concepts aligned with narrative progression; Produced character 3D concept art.
3D Character Artist / Concept Artist at Upwork
November 1, 2020 - May 1, 2024
Created commercial 3D characters and concept art; Managed full production cycle from client brief and references to final render; Used Blender, Substance Painter, Marvelous Designer, and Photoshop.
3D Artist at CGTrader
November 1, 2020 - December 1, 2024
Produced and sold ready-made 3D assets (models and textures); Optimized asset presentation for marketplaces including previews, descriptions, and tags; Incorporated customer feedback to improve asset quality.

Education

at Samara National Research University named after Academician S. P. Korolev
September 1, 2021 - July 1, 2025
at DSHI “Bugulma DSHI”
September 1, 2015 - May 1, 2019
at Samara National Research University named after Academician S. P. Korolev
September 1, 2021 - July 1, 2025
at DSHI “Bugulma DSHI”
September 1, 2015 - May 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet, Manufacturing