I am an experienced Unity3D and C# developer with over four years of professional experience delivering more than 20 successful games and software solutions across various industries. My expertise includes agile methodologies, AI, UI/UX, optimization, render pipelines, and VR/AR technologies. I am passionate about leveraging cutting-edge technology to foster innovation and drive success in future projects.
Currently, I work remotely as an AI Researcher at London South Bank University where I develop augmented and virtual reality software and apply machine learning techniques, including Gaussian Process Regression, Support Vector Regression, and Artificial Neural Networks to solve complex problems. I am deeply committed to combining machine learning and optimization methods for generative design, and I excel in collaborative environments that challenge my skills and creativity.
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