I am a Unity C# Developer and Project Manager with 6 years of experience in developing 2D and 3D games for PC and smartphones. Skilled in VR/AR development, I am passionate about emerging technologies such as AI and blockchain. I am self-motivated, self-sufficient, organized, and possess a highly analytical mind, demonstrated across various multimedia project roles. My programming and game development skills have been applied in diverse projects including adventure games, multiplayer educational platforms, VR virtual worlds, and location-based AR applications. I am eager to relocate to Toronto or Vancouver and bring my expertise to dynamic game development teams.

Amir Hossein Etaat

I am a Unity C# Developer and Project Manager with 6 years of experience in developing 2D and 3D games for PC and smartphones. Skilled in VR/AR development, I am passionate about emerging technologies such as AI and blockchain. I am self-motivated, self-sufficient, organized, and possess a highly analytical mind, demonstrated across various multimedia project roles. My programming and game development skills have been applied in diverse projects including adventure games, multiplayer educational platforms, VR virtual worlds, and location-based AR applications. I am eager to relocate to Toronto or Vancouver and bring my expertise to dynamic game development teams.

Available to hire

I am a Unity C# Developer and Project Manager with 6 years of experience in developing 2D and 3D games for PC and smartphones. Skilled in VR/AR development, I am passionate about emerging technologies such as AI and blockchain. I am self-motivated, self-sufficient, organized, and possess a highly analytical mind, demonstrated across various multimedia project roles.

My programming and game development skills have been applied in diverse projects including adventure games, multiplayer educational platforms, VR virtual worlds, and location-based AR applications. I am eager to relocate to Toronto or Vancouver and bring my expertise to dynamic game development teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
French
Intermediate

Work Experience

Senior Unity Developer at Mantra Games - Montréal, QC
December 31, 2024 - August 11, 2025
Developed features of an Adventure 3D Game for PC (Steam) using C# Unity3D from concept sketches. Programmed gameplay, UI, AI, animation, physics, and necessary tools. Created an educational multiplayer class for students using Unity & Java Fusion PhotonSDK on WebGL. Developed a VR virtual world allowing users to interact, chat, exercise, and explore using Unity and PhotonSDK.
Senior Software Developer at Applied Perception - Montréal, QC
August 31, 2022 - August 11, 2025
Developed a 3D Metaverse on WebGL using Unity & Fusion PhotonSDK. Built VR games compatible with Meta's Oculus devices with platform-specific expertise. Created an AR location-based social media app using ARFoundation. Programmed gameplay, UI, building tools, and native libraries for Unity. Developed an AR training app using Pose Estimation, Machine Learning, and Computer Vision. Also developed a medical questionnaire website with JS, .NET and CSS. Worked on the PlayThePain prototype app using Android Studio and .NET.
Co-founder and Senior Game Developer at Mars Studio - Tehran
January 31, 2019 - August 11, 2025
Developed a mobile cooking food management game in Unity and Playfab, which accumulated over 2 million downloads and a 10K 5-star rating. Programmed gameplay, UI/UX, network features, 3D/2D graphics, WebGL, AI, animation, physics, and native libraries in Unity. Created a multiplayer online shooter game with PUN PhotonSDK and casual 2D games with Playfab integration. Managed the team, game design, and publishing of three games while collaborating with clients and stakeholders.
Unity Programmer at TOD Studio - Tehran
February 28, 2017 - August 11, 2025
Worked on gameplay, UI/UX, and network development for a City Builder online game. Developed a cross-platform prototype game targeting iOS and Android.
Unity Programmer (Part-time) at Arvand Studio - Tehran, Iran
February 28, 2016 - August 11, 2025
Programmed gameplay, UI, and online multiplayer components using PhotonSDK. Developed major technical parts of a 2D word game using C# in Unity.
Senior Unity Developer at Mantra Games - Montréal, QC
December 31, 2024 - August 11, 2025
Led development of a 3D Adventure game for PC (Steam) building features from sketches using C# and Unity3D. Programmed gameplay systems, UI, AI, animations, physics, and built required development tools. Developed a multiplayer educational class application for students on WebGL using Unity, Java, and Fusion PhotonSDK. Created a VR virtual world enabling user interaction, chat, exercise, and exploration using Unity and PhotonSDK.
Senior Software Developer at Applied Perception - Montréal, QC
August 31, 2022 - August 11, 2025
Developed a 3D Metaverse on WebGL platform using Unity and Fusion PhotonSDK. Created VR games compatible with Meta's Oculus devices utilizing platform-specific capabilities. Built an AR location-based social media app using ARFoundation and developed AR training applications integrating pose estimation, ML, and computer vision. Programmed gameplay, UI, building tools, and native Unity libraries. Developed a medical questionnaire website using JavaScript, .NET, and CSS. Contributed to the PlayThePain app prototype utilizing Android Studio and .NET technologies.
Co-founder and Senior Game Developer at Mars Studio - Tehran
January 31, 2019 - August 11, 2025
Created a mobile cooking food management game with Unity and Playfab, achieving over 2 million downloads and 10,000 five-star ratings. Programmed gameplay mechanics, UI/UX, networks, AI, animations, physics, and developed native Unity tools. Developed a multiplayer online shooter game using PUN PhotonSDK and casual 2D games using Unity & Playfab. Managed a game development team, game design, and publishing of three titles, collaborating closely with clients and stakeholders.
Unity Programmer at TOD Studio - Tehran
February 28, 2017 - August 11, 2025
Worked on gameplay systems, UI/UX, and network features for a City Builder online game. Contributed to a cross-platform prototype game for iOS and Android using Unity.
Unity Programmer (Part-time) at Arvand Studio - Tehran, Iran
February 28, 2016 - August 11, 2025
Programmed gameplay, UI, and multiplayer components using PhotonSDK. Developed critical technical systems for a 2D word game utilizing C# and Unity.
Senior Unity Developer at Mantra Games
December 31, 2024 - August 11, 2025
Led development of features for an Adventure 3D PC game on Steam using C# in Unity3D. Programmed gameplay systems, UI, AI, animation, physics, and necessary tools. Developed an educational multiplayer class platform for students with Unity and Java Fusion PhotonSDK on WebGL. Created a VR virtual world enabling user interaction, chat, exercise, and exploration using Unity and PhotonSDK.
Senior Software Developer at Applied Perception
August 31, 2022 - August 11, 2025
Developed a 3D Metaverse on WebGL using Unity & FusionPhotonSDK. Created VR games compatible with Meta's Oculus devices, leveraging platform capabilities. Built an AR location-based social media app using ARFoundation, and an AR training app using Pose Estimation, ML, and Computer Vision. Programmed gameplay, UI, building tools, and native Unity libraries. Also developed a medical questionnaire website using JS, .NET, and CSS. Contributed to PlayThePain app prototype with Android Studio and .NET.
Co-founder and Senior Game Developer at Mars Studio
January 31, 2019 - August 11, 2025
Developed a highly successful mobile cooking food management game with over 2 million downloads and 10,000 5-star ratings using Unity and Playfab. Programmed gameplay, UI/UX, networking, 3D/2D, WebGL, AI, animation, physics, and native tools in Unity. Created multiplayer online shooter and casual 2D games using PhotonSDK and Playfab. Managed teams, game design, and publishing processes for three games while collaborating with clients and stakeholders to define project goals.
Unity Programmer at TOD Studio
February 28, 2017 - August 11, 2025
Worked on gameplay, UI/UX, and networking components for a City Builder online game. Developed a cross-platform prototype game for iOS and Android.
Unity Programmer at Arvand Studio
February 28, 2016 - August 11, 2025
Programmed gameplay, UI, and online multiplayer features using PhotonSDK. Took responsibility for most technical aspects of a 2D word game implemented in C# with Unity.

Education

Master's Degree in Computer Science at University Of Concordia - Montréal, QC
January 1, 2019 - December 31, 2021
Bachelor's Degree in Information Technology at Qazvin Azad University (QIAU) - Tehran
September 1, 2014 - December 31, 2017
Master's Degree in Computer Science at University Of Concordia - Montréal, QC
January 1, 2019 - December 31, 2021
Bachelor's Degree in Information Technology at Qazvin Azad University (QIAU) - Tehran
September 1, 2014 - December 31, 2017
Master's Degree in Computer Science at University Of Concordia
January 1, 2019 - December 31, 2021
Bachelor's Degree in Information Technology at Qazvin Azad University (QIAU)
September 1, 2014 - December 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Healthcare, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
See more