I am a passionate and experienced game engineer currently based in Yerevan, Armenia, specializing in both 2D and 3D game development with a deep expertise in Unity game engine. Over the years, I have taken on foundational responsibilities and progressively advanced to leading and managing large-scale, cross-platform projects across various game genres. My work emphasizes seamless execution, user engagement, and technical optimization to deliver outstanding player experiences. I enjoy collaborating with cross-functional teams and mentoring others, including teaching Unity game development fundamentals to children aged 9-15, which allowed me to hone my teaching and curriculum design skills. I am proficient in multiple technologies and tools, always driven to resolve technical challenges and improve game functionality and performance.…

Anush Muradyan

I am a passionate and experienced game engineer currently based in Yerevan, Armenia, specializing in both 2D and 3D game development with a deep expertise in Unity game engine. Over the years, I have taken on foundational responsibilities and progressively advanced to leading and managing large-scale, cross-platform projects across various game genres. My work emphasizes seamless execution, user engagement, and technical optimization to deliver outstanding player experiences. I enjoy collaborating with cross-functional teams and mentoring others, including teaching Unity game development fundamentals to children aged 9-15, which allowed me to hone my teaching and curriculum design skills. I am proficient in multiple technologies and tools, always driven to resolve technical challenges and improve game functionality and performance.…

Available to hire

I am a passionate and experienced game engineer currently based in Yerevan, Armenia, specializing in both 2D and 3D game development with a deep expertise in Unity game engine. Over the years, I have taken on foundational responsibilities and progressively advanced to leading and managing large-scale, cross-platform projects across various game genres. My work emphasizes seamless execution, user engagement, and technical optimization to deliver outstanding player experiences.

I enjoy collaborating with cross-functional teams and mentoring others, including teaching Unity game development fundamentals to children aged 9-15, which allowed me to hone my teaching and curriculum design skills. I am proficient in multiple technologies and tools, always driven to resolve technical challenges and improve game functionality and performance.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced
Russian
Intermediate
Armenian
Fluent

Work Experience

Game Engineer at Meemu Toddler Game Company
November 1, 2024 - August 11, 2025
Led the design and development of toddler-focused games emphasizing UI and gameplay enhancements. Used Figma for UI/UX design and resolved technical bugs to boost engagement. Collaborated with cross-functional teams to align development with user engagement metrics and developmental goals. Managed multiple subgames with modular design and targeted refinements.
Instructor at It Step Academy
June 30, 2024 - August 11, 2025
Taught children aged 9-15 foundational principles of Unity game development. Guided students to successfully develop and design their own games, showcasing both technical and creative skills. Strengthened teaching, mentoring, and curriculum design skills for technology education.
Game Engineer at Double Coconut
October 1, 2021 - Present
Started with foundational responsibilities and progressively advanced to leading and managing large-scale, cross-platform game projects. Oversaw end-to-end production of diverse game genres, ensuring seamless execution across various environments. Developed expertise in project management, cross-platform development, and leadership in game design.

Education

Bachelor's degree at Yerevan State University, Faculty of Informatics and Applied Mathematics
September 1, 2019 - May 1, 2023

Qualifications

Advanced Python Course
December 1, 2020 - March 1, 2021

Industry Experience

Gaming, Education, Software & Internet