Iker Pastor
Hi, I'm Iker Pastor, a passionate game developer specialized in gameplay programming, game design, and graphics programming.
About
Hi, I’m Iker Pastor, a passionate game developer specialized in gameplay programming, game design, and graphics programming. I graduated with honors in Computer Science from the University of Alicante, and I have hands-on experience developing high-performance applications and research in machine learning models.
I have experience managing all stages of game development and enjoy working with interdisciplinary teams to solve technical challenges. Currently, I am advancing state-of-the-art research in Optical Music Recognition and creating engaging games using Unity and other game engines.
- 2 years' experience
- Joined August 2025
Industry experience
- Education
- Gaming
- Energy & Utilities
- Software & Internet
- Computers & Electronics
Work experience· 5 roles
Designed and implemented transformer-based models in PyTorch using self-supervised autoregressive transfer learning to advance state-of-the-art Optical Music Recognition (OMR). Packaged training and inference pipelines into Docker containers to ensure reproducibility and streamline experiments while enabling cross-platform deployment.
Integrated Neural Radiance Fields and Gaussian Splatting to develop digital twins of real-world assets in real-time 3D environments using JavaScript (threeJS), Unity, and Godot. Designed a pipeline for converting videos into 3D splats, integrating these with 3D objects and physics systems.
Developed a Roguelike game using Unity, implementing procedural generation, combat design, enemy design, and game architecture. Created complex enemy AI using behavior trees and GOAP. Gained experience in multi-platform game development.
Education
Certifications and awards
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