I am a Dutch multi-award-winning composer for games, animation, and film, residing in the UK since 2005. I aim for my compositions to sound like the foods I love to taste — rich, intense, complex, detailed with lots of different flavours, containing that unquantifiable Umami ingredient. Well recognized for my work on Sony blockbuster franchises like Killzone and Horizon Zero Dawn, my themes and soundtracks have garnered millions of streams and sold over 32 million copies worldwide. I focus on writing story-driven music with a unique quality designed to leave the listener wanting more. My work spans various projects including film scores, stop-motion animation, and major video game franchises, always striving to connect audiences emotionally through sensitive and memorable themes. I have contributed to projects such as Gran Turismo (additional music and sound design), Tencent’s Honor of Kings, Gotham Knights, and several acclaimed animated shorts and features, demonstrating my versatility and commitment to rich orchestration and production values.

Joris de Man

I am a Dutch multi-award-winning composer for games, animation, and film, residing in the UK since 2005. I aim for my compositions to sound like the foods I love to taste — rich, intense, complex, detailed with lots of different flavours, containing that unquantifiable Umami ingredient. Well recognized for my work on Sony blockbuster franchises like Killzone and Horizon Zero Dawn, my themes and soundtracks have garnered millions of streams and sold over 32 million copies worldwide. I focus on writing story-driven music with a unique quality designed to leave the listener wanting more. My work spans various projects including film scores, stop-motion animation, and major video game franchises, always striving to connect audiences emotionally through sensitive and memorable themes. I have contributed to projects such as Gran Turismo (additional music and sound design), Tencent’s Honor of Kings, Gotham Knights, and several acclaimed animated shorts and features, demonstrating my versatility and commitment to rich orchestration and production values.

Available to hire

I am a Dutch multi-award-winning composer for games, animation, and film, residing in the UK since 2005. I aim for my compositions to sound like the foods I love to taste — rich, intense, complex, detailed with lots of different flavours, containing that unquantifiable Umami ingredient. Well recognized for my work on Sony blockbuster franchises like Killzone and Horizon Zero Dawn, my themes and soundtracks have garnered millions of streams and sold over 32 million copies worldwide. I focus on writing story-driven music with a unique quality designed to leave the listener wanting more.

My work spans various projects including film scores, stop-motion animation, and major video game franchises, always striving to connect audiences emotionally through sensitive and memorable themes. I have contributed to projects such as Gran Turismo (additional music and sound design), Tencent’s Honor of Kings, Gotham Knights, and several acclaimed animated shorts and features, demonstrating my versatility and commitment to rich orchestration and production values.

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Experience Level

Work Experience

Composer at Tencent
January 1, 2024 - Present
Composed music for 'Honor of Kings,' the world’s most played Mobile Action Game in 2024.
Composer at Guerrilla Games / Sony
December 31, 2022 - August 13, 2025
Composed the score for 'Horizon Forbidden West' including its DLC 'Horizon - Burning Shores' and the predecessor 'Horizon Zero Dawn,' a critically acclaimed franchise selling over 32 million copies globally.
Additional Sonic Sound and Music Designer at Gran Turismo (Film) - Lorne Balfe and Andrew Kawczynski
December 31, 2023 - August 13, 2025
Contributed additional sonic sound and music design for the feature film 'Gran Turismo' in 2023.
Composer at Warner Brothers Games
December 31, 2022 - August 13, 2025
Composed music for 'Gotham Knights,' a multi-platform game based on the Batman franchise.
Composer at Various (including FuturLab, SuperEvilMegaCorp)
December 31, 2018 - August 13, 2025
Composed music and soundtracks for multiple video games including 'Velocity' series, 'Vainglory', 'Catalyst Black', 'Mini-Mech Mayhem', 'Tiny Trax', and more.
Composer at Guerrilla Games / Sony
December 31, 2011 - August 13, 2025
Composer for Killzone series games including Killzone, Killzone 2, and Killzone 3.
Composer at Various Animation and Short Film Projects
December 31, 2018 - August 13, 2025
Scored and composed for various animated shorts and stop-motion films including 'Chuck Steel - Night of the Trampires', 'Koji', and the BAFTA-award winning director Mike Mort’s projects.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet