I am a Dutch multi-award-winning composer for games, animation, and film, residing in the UK since 2005. I aim for my compositions to sound like the foods I love to taste — rich, intense, complex, detailed with lots of different flavours, containing that unquantifiable Umami ingredient. Well recognized for my work on Sony blockbuster franchises like Killzone and Horizon Zero Dawn, my themes and soundtracks have garnered millions of streams and sold over 32 million copies worldwide. I focus on writing story-driven music with a unique quality designed to leave the listener wanting more.
My work spans various projects including film scores, stop-motion animation, and major video game franchises, always striving to connect audiences emotionally through sensitive and memorable themes. I have contributed to projects such as Gran Turismo (additional music and sound design), Tencent’s Honor of Kings, Gotham Knights, and several acclaimed animated shorts and features, demonstrating my versatility and commitment to rich orchestration and production values.
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