In a realm where the expanse of an unknown world stretches under the luminescence of a distant planet, the lines between civilizations delicately blur. This tapestry of imagination and dream-like vistas is why I am drawn to the world of creation. I specialize in game art and asset design, developing 2D/3D assets like UI/UX designs, shaders, and textures optimized for HTML5 and Unity platforms. I enjoy working collaboratively with cross-functional teams to bring immersive visuals and user-friendly interfaces to projects, ensuring alignment with creative and technical goals.

Queenie Liang

In a realm where the expanse of an unknown world stretches under the luminescence of a distant planet, the lines between civilizations delicately blur. This tapestry of imagination and dream-like vistas is why I am drawn to the world of creation. I specialize in game art and asset design, developing 2D/3D assets like UI/UX designs, shaders, and textures optimized for HTML5 and Unity platforms. I enjoy working collaboratively with cross-functional teams to bring immersive visuals and user-friendly interfaces to projects, ensuring alignment with creative and technical goals.

Available to hire

In a realm where the expanse of an unknown world stretches under the luminescence of a distant planet, the lines between civilizations delicately blur. This tapestry of imagination and dream-like vistas is why I am drawn to the world of creation. I specialize in game art and asset design, developing 2D/3D assets like UI/UX designs, shaders, and textures optimized for HTML5 and Unity platforms. I enjoy working collaboratively with cross-functional teams to bring immersive visuals and user-friendly interfaces to projects, ensuring alignment with creative and technical goals.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Game Designer Artist at Bitus Labs
May 1, 2024 - Present
Currently designing and creating game art while collaborating closely with team members to align project goals with technical constraints in Irvine, California.
Game Artist at Game Level One
August 31, 2022 - August 14, 2025
Worked with artists and programmers on diverse projects, presented game ideas to stakeholders demonstrating strong communication skills, contributed to art asset refinement, managed complete artwork responsibilities including concept through to background music, and led game design and art asset creation covering modeling, texturing, animation, and music within Unity.
Graphic Designer at Meccha Matcha
January 1, 2020 - August 14, 2025
Designed promotional posters for seasonal activities and discounts, conceptualized and refreshed menus for drinks and food, and crafted store decorations including imagery and signage to enhance the customer experience in Austin, Texas.

Education

BFA Game Art and Animation at Northeastern University
September 1, 2020 - December 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Education, Software & Internet