I am Marcus Connor, a Senior Product Designer based in London, UK, with over 11 years of experience in Product Design. I bring a strong foundation in UI & UX across various industries including health tech, video games, specialist tools, and augmented reality. I specialize in high-fidelity prototyping, wireframing, user testing, and web design and development, with additional strengths in iconography, illustration, and brand design. I actively invest in my growth through conferences, seminars, hackathons, and industry networking. Throughout my career, I have led end-to-end product design for complex projects, collaborated cross-functionally to improve UX and development handovers, and delivered impactful design solutions that enhance user experiences and meet business goals.

Marcus Connor

I am Marcus Connor, a Senior Product Designer based in London, UK, with over 11 years of experience in Product Design. I bring a strong foundation in UI & UX across various industries including health tech, video games, specialist tools, and augmented reality. I specialize in high-fidelity prototyping, wireframing, user testing, and web design and development, with additional strengths in iconography, illustration, and brand design. I actively invest in my growth through conferences, seminars, hackathons, and industry networking. Throughout my career, I have led end-to-end product design for complex projects, collaborated cross-functionally to improve UX and development handovers, and delivered impactful design solutions that enhance user experiences and meet business goals.

Available to hire

I am Marcus Connor, a Senior Product Designer based in London, UK, with over 11 years of experience in Product Design. I bring a strong foundation in UI & UX across various industries including health tech, video games, specialist tools, and augmented reality. I specialize in high-fidelity prototyping, wireframing, user testing, and web design and development, with additional strengths in iconography, illustration, and brand design.

I actively invest in my growth through conferences, seminars, hackathons, and industry networking. Throughout my career, I have led end-to-end product design for complex projects, collaborated cross-functionally to improve UX and development handovers, and delivered impactful design solutions that enhance user experiences and meet business goals.

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Experience Level

Expert
Intermediate
Intermediate

Work Experience

Senior Digital Product Designer at XYZ Reality
July 1, 2025 - August 14, 2025
Led end-to-end design of a suite of bespoke AR hardware, web apps, and mobile apps aimed at improving issue tracking and communication within the construction sector using holographic technology. Deepened user-centered design skills by addressing complex, sector-specific needs across multiple platforms. Identified key UX flaws in the mobile app and led a full redesign to improve usability and performance. Successfully advocated for transitioning to React Native to meet iOS performance expectations, improving cross-platform consistency. Strengthened cross-functional collaboration by establishing a smoother handover process with developers. Embedded a rigorous user testing process, including prototype testing and user interviews, to ensure validated UX and UI decisions.
Tools UI & UX Designer at Larian Studios
December 1, 2023 - August 14, 2025
Sole Tools Designer on the UI team, responsible for creating an internal editor tool to automate XAML output while supporting the Noesis GUI framework and XAML Behaviours library. Led full design lifecycle: defined project scope, developed roadmaps, and managed stakeholder communication. Delivered detailed UX documentation including user flows, wireframes, and high-fidelity prototypes to support development. Ensured alignment between technical requirements and user needs through iterative design and cross-functional collaboration.
Mobile UI & UX Designer at Philips
January 1, 2023 - August 14, 2025
Part of a 3-person design team, responsible for the UI & UX of three mobile applications across iOS and Android platforms. Played a key role in the success of Pregnancy+, a top-rated app with over 7 million downloads and 500k daily active users, supporting women globally throughout their pregnancy journeys. Owned end-to-end feature design from research and ideation to prototyping, testing, and final delivery ensuring a seamless user experience. Gained strong experience in mobile design systems, cross-platform consistency, and designing at scale for a global audience.
Designer (Digital Agency) at Creative Monster
May 1, 2019 - August 14, 2025
Digital & Graphic Designer (In-House) at VideoTree
September 1, 2017 - August 14, 2025
Graphic Designer & Illustrator (Digital Agency) at Creative Little Dots
February 1, 2017 - August 14, 2025

Education

BA (Hons) Graphic Design at University of Brighton
January 1, 2011 - January 1, 2014

Qualifications

Ba(Hons) Graphic Design
September 1, 2012 - July 1, 2014
2:1
XR Hack Winner
October 1, 2024 - October 7, 2024
Across three intense days I took part in XR Hack's London 2024 Hackathon. It was a wonderful challenge and experience to develop a VR App that would help teach individuals British Sign Language. We created our own dataset of over 400 BSL poses, and trained a PyTorch model to run our gesture-to-language translator in real time on the Quest headset. Our team won first place in the education category.

Industry Experience

Healthcare, Gaming, Professional Services, Real Estate & Construction, Software & Internet