Hi! I’m a 3D Environment Artist with a Master’s degree in Illustration and Animation, experienced in 3D Design for spaces and events. Skilled in modularity, UV mapping, texture baking, and high-to-low poly workflows, I thrive in dynamic creative environments where creativity meets technical precision. I focus on building immersive, detailed worlds and sophisticated set dressing, with a strong emphasis on optimization to ensure assets run efficiently across all 3D applications. Constantly evolving my skills to deliver polished, production-ready assets that bring virtual worlds to life.…

Gil Casquinha

Hi! I’m a 3D Environment Artist with a Master’s degree in Illustration and Animation, experienced in 3D Design for spaces and events. Skilled in modularity, UV mapping, texture baking, and high-to-low poly workflows, I thrive in dynamic creative environments where creativity meets technical precision. I focus on building immersive, detailed worlds and sophisticated set dressing, with a strong emphasis on optimization to ensure assets run efficiently across all 3D applications. Constantly evolving my skills to deliver polished, production-ready assets that bring virtual worlds to life.…

Available to hire

Hi! I’m a 3D Environment Artist with a Master’s degree in Illustration and Animation, experienced in 3D Design for spaces and events. Skilled in modularity, UV mapping, texture baking, and high-to-low poly workflows, I thrive in dynamic creative environments where creativity meets technical precision.

I focus on building immersive, detailed worlds and sophisticated set dressing, with a strong emphasis on optimization to ensure assets run efficiently across all 3D applications. Constantly evolving my skills to deliver polished, production-ready assets that bring virtual worlds to life.

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Language

English
Fluent
Portuguese
Fluent

Work Experience

3D Artist at Visual Architects
August 8, 2024 - Present
Take the lead on selected projects from concept through to 3D modelling, rendering and coordination with build and production teams. Produced high-quality 3D models in Blender, Maya and ZBrush effectively to meet deadlines while accurately interpreting briefs and adapting to client and project requirements. Delivered immersive, high-end, creative environments for renowned clients and venues, including Jet2, Victoria Warehouse, Albert Hall, Outernet, Boomtown Festival, Reggaeland, Adviser 3.0, Fujifilm, SEAT, Kendal Calling and more. Transformed simple ideas into dynamic, multi-themed designs, incorporating set dressing, composition and lighting according to rigging and electrical requirements. Developed and implemented new workflows for prop and set construction, improving efficiency and cross-team communication while ensuring feasibility and high-end execution. Overcame challenges in translating complex 3D designs into real-life builds, digital-ready assets, finding solutions for stru

Education

Master of Arts (M.A.) at Coventry University
September 1, 2019 - August 6, 2021
Bachelor of Arts (B.A.) - Graphic Design and Multimedia at School of Fine Arts and Design (ESAD), Caldas da Rainha
September 1, 2016 - July 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Real Estate & Construction, Education, Retail