Available to hire
I’m a 3D animator with a strong foundation in layout, character animation, and storytelling. I’ve collaborated with international teams on feature animation and game projects, blending layout, modeling, lighting, and camera work to support the director’s vision and the narrative. I’m quick to learn new tools and enjoy solving creative problems under tight deadlines.
I thrive in collaborative environments, value clear communication, and stay motivated by exploring new techniques in 3D and traditional animation. I’m comfortable working in Linux/Unix environments and enjoy mentoring others while delivering polished results that meet the project’s goals.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
3D Animator, PFX at The Proud Princess
January 1, 2024 - PresentResponsible for character and vehicle animation.
3D Animator at MPC
December 1, 2022 - October 4, 2025Animated 58 objects in a single scene for Ant-Man and the Wasp: Quantumania.
Layout Supervisor, 3D Character Animator at Kvartal 95 Studio
November 1, 2020 - October 4, 2025Managed layout and animation integration; coordinated with animation, modelling, lighting teams; aligned with director's vision and cinematography principles.
2D Character Animator at Buben Studio
December 1, 2012 - October 4, 2025Kyiv, Ukraine; Sherlock Holmes and Little Chimney Sweeps.
3D Character Animator, Layout Supervisor at Umbrella Vision
January 1, 2009 - October 4, 2025Paws & Wires, feature animation movie; layout supervision and character animation duties; integrated storyboards and cinematography principles.
3D Character Animator at Persha Studio
September 1, 2009 - October 4, 2025Outsourcing studio; worked on projects for Alphanim, Sony, Midway, and 7 Studio Games: Gauntlet Seven Sorrows.
3D Animator at PFX
January 1, 2024 - PresentThe Proud Princess (2024) – Responsible for character and vehicle animation. Contributed to character motion and vehicle animation sequences; collaborated with layout and lighting teams; supported shot timing and rhythm through iterative tweaks. Project linked via Vimeo.
3D Animator at MPC
December 1, 2022 - October 4, 2025Montreal-based work on Ant-Man and the Wasp: Quantumania (2023). Responsible for character and vehicle animation; demonstrated ability to animate complex elements, including 58 objects in a single scene, while maintaining consistency with director’s vision and shot timing.
Layout Supervisor at Kvartal 95 Studio
November 1, 2020 - October 4, 2025Kyiv, Ukraine. Nov 2018 – Nov 2020. Served as both layout supervisor and layout artist, performing duties independently including polishing camera shots. Developed and revised spatial layouts to align with director’s vision, storytelling and cinematography principles. Coordinated with animation, modelling, and lighting teams to integrate layout elements. Improved storyboards to enhance rhythm; mastered editing basics; familiar with Adobe Premiere and Sony Vegas.
3D Character Animator at Umbrella Vision
January 1, 2009 - October 4, 2025Kyiv, Ukraine. Jun 2007 – Jan 2009. Created character animations and coordinated with layout and animation teams; involved in project development for various assignments including Paws & Wires (feature animation movie).
3D Character Animator at Buben Studio
December 1, 2012 - October 4, 2025Kyiv, Ukraine. Oct 2009 – Dec 2012. Worked on Sherlock Holmes and Little Chimney Sweeps; produced character animation for the series and feature-related content.
3D Animator at Persha Studio (outsourcing)
September 1, 2009 - October 4, 2025Kyiv, Ukraine. May 2002 – Sept 2009. Clients included Alphanim, Sony, Midway. Studio projects include Gauntlet Seven Sorries and other titles; performed various outsourced animation tasks for multiple clients.
3D Animator at FX Prague
January 1, 2024 - PresentThe Proud Princess (2024) — Responsible for character and vehicle animation.
3D Animator at MPC
December 31, 2022 - October 4, 2025Montreal-based work; Ant-Man and the Wasp: Quantumania (2023). Responsible for character and vehicle animation; experienced in animating 58 objects in one scene.
Layout Supervisor at Kvartal 95 Studio
November 1, 2020 - October 4, 2025Kyiv, Ukraine — Layout supervision and 3D character animation; coordinated layout, animation, modeling, and lighting to align with the director’s vision and storytelling.
3D Character Animator at Animagrad Studio
April 1, 2021 - October 4, 2025Kyiv, Ukraine — March 2021 to April 2021; contributed to 3D character animation workflows and collaboration with the animation team.
3D Character Animator at Riki Group (Peterburg Animation Studio)
March 1, 2010 - October 4, 2025St. Petersburg, Russia — Preschool animated series: KikoRiki, Finnick, Tina and Tony.
2D Character Animator at Buben Studio
December 1, 2012 - October 4, 2025Kyiv, Ukraine — October 2009 to December 2012; 2D character animation work.
3D Animator at Persha Studio (outsourcing)
September 1, 2009 - October 4, 2025Kyiv, Ukraine — May 2002 to September 2009; client work including Alphanim, Sony, Midway, 7 Studio; games and feature animation.
Education
Anatomy drawing courses at National Academy of Arts of Ukraine
September 1, 2017 - May 1, 2018Anatomy drawing courses at National Academy of Arts of Ukraine
September 1, 2017 - May 1, 2018Private tutoring class with mentorship at Volodymyr Dakhn o
September 1, 2006 - December 1, 2006Anatomy drawing courses at National Academy of Arts of Ukraine
September 2, 2017 - May 2, 2018Private tutoring at Volodymyr Dakhn o
September 1, 2006 - December 31, 2006Qualifications
Anatomy drawing courses
September 1, 2017 - May 1, 2018Private tutoring class with mentorship
September 1, 2006 - December 1, 2006Anatomy drawing courses
September 2, 2017 - May 2, 2018Private tutoring with mentorship
September 1, 2006 - December 31, 2006Industry Experience
Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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