Ali Hassan
5+ years of experience building and optimizing mobile and cross-platform games across Android, iOS, WebGL, and PC.
About
I’m Ali Hassan, a game developer with 3.5+ years of experience building and optimizing mobile and cross-platform games across Android, iOS, WebGL, and PC. I enjoy turning gameplay ideas into polished systems—especially multiplayer features, UI frameworks, and real-time synchronization—while keeping performance and quality solid throughout the full development cycle.
I’ve worked on a wide range of projects including multiplayer action, horror, strategy card battles, and casino titles, using Unity and Photon (PUN2 and Fusion). I also integrate monetization and analytics (IAP, reward loops, performance improvements) and have hands-on experience with Web3 features like NFTs, wallet connectivity (MetaMask), and smart contract interactions, all while collaborating closely with designers, QA, and artists to ship on schedule.
- 4 years' experience
- Joined August 2025
Skills· 16
Languages
- EnglishIntermediate
Industry experience
- Gaming
- Software & Internet
- Financial Services
- Computers & Electronics
- Education
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Work experience· 6 roles
Lead end-to-end development of multiplayer and single-player Unity games for Android, iOS, and PC. Architect scalable gameplay systems, mechanics, UI frameworks, and backend integrations using best practices. Build secure multiplayer features using Photon Pun2 and PlayFab including matchmaking, synchronization, and server-authoritative gameplay. Deliver multiple titles across genres (horror, multiplayer action, strategy card, casual). Key contributions include implementing gameplay systems, networking, and performance optimization for a 4-player Salvo ship combat game, and developing core combat mechanics and card interactions for the Munchies card battle game (105+ characters, abilities, effects, battle logic). Implement in-game monetization (IAP), analytics, and performance optimizations to improve revenue and player experience.
Lead development of multiple games across Android, PC, WebGL, and iOS. Implement core gameplay systems and optimize cross-platform performance, including builds for Steam. Design and build real-time multiplayer using Photon (PUN2 and Fusion) to improve scalability and player engagement. Coordinate with designers, QA, and artists to ensure timely delivery. Delivered a functional 3D Texas Hold’em Poker game with immersive environments, fluid card animations, and scalable multiplayer architecture. Built a high-performing casino games suite (slots and table games) including RNG systems, reward loops, backend integration for payouts, analytics, and Web3 features such as NFT assets and MetaMask wallet connectivity with smart contract interactions for secure in-game ownership.
Reskin and customize existing mobile games according to branding and localization standards across different markets. Work with artists and senior developers to replace in-game assets, adjust UI layouts, and keep versions consistent and functional. Gain hands-on Unity and Git experience by contributing to production pipelines and managing version control workflows. Support day-to-day development tasks and contribute to developing simulation and open-world titles from scratch with core gameplay programming and UI integration.
Education· 8
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