With a background in contemporary art and curatorial practice, I bring a distinct perspective to UX/UI design that is rooted in spatial awareness, narrative flow, and aesthetic systems. I craft user-centric interfaces for complex digital applications, translating research insights into intuitive, visually compelling experiences. From mapping user journeys to leading end-to-end design processes, I thrive in cross-functional collaboration and agile environments, ensuring every interface is both functional and thoughtfully designed. I have extensive experience collaborating closely with product managers, developers, and stakeholders to define product requirements and ensure alignment between user needs and business goals. I have led redesign projects, designed scalable design systems, conducted user research, and firmly integrate accessibility compliance into interface design. My work combines creative vision with technical execution across various digital platforms and devices.

Danielle Hardy

With a background in contemporary art and curatorial practice, I bring a distinct perspective to UX/UI design that is rooted in spatial awareness, narrative flow, and aesthetic systems. I craft user-centric interfaces for complex digital applications, translating research insights into intuitive, visually compelling experiences. From mapping user journeys to leading end-to-end design processes, I thrive in cross-functional collaboration and agile environments, ensuring every interface is both functional and thoughtfully designed. I have extensive experience collaborating closely with product managers, developers, and stakeholders to define product requirements and ensure alignment between user needs and business goals. I have led redesign projects, designed scalable design systems, conducted user research, and firmly integrate accessibility compliance into interface design. My work combines creative vision with technical execution across various digital platforms and devices.

Available to hire

With a background in contemporary art and curatorial practice, I bring a distinct perspective to UX/UI design that is rooted in spatial awareness, narrative flow, and aesthetic systems. I craft user-centric interfaces for complex digital applications, translating research insights into intuitive, visually compelling experiences. From mapping user journeys to leading end-to-end design processes, I thrive in cross-functional collaboration and agile environments, ensuring every interface is both functional and thoughtfully designed.

I have extensive experience collaborating closely with product managers, developers, and stakeholders to define product requirements and ensure alignment between user needs and business goals. I have led redesign projects, designed scalable design systems, conducted user research, and firmly integrate accessibility compliance into interface design. My work combines creative vision with technical execution across various digital platforms and devices.

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Work Experience

UX/UI Designer (Remote/Contract) (On-Site/Intern) at MEATER
July 1, 2024 - Present
Co-led the redesign of the MEATER mobile/tablet app and responsive website, enhancing overall usability for food temperature monitoring and smart cooking through the creation of 100+ assets and 50+ pages of Hi-Fi designs for both iOS and Android handoff. Collaborated closely with product managers, developers, and stakeholders to define product requirements and ensure alignment between user needs and business goals. Designed and maintained a scalable design system in Figma, building reusable components and UI patterns to ensure consistency across platforms. Conducted end-to-end user research including stakeholder interviews, user interviews, competitor analysis, and usability tests, to uncover pain points and shape feature direction. Ensured accessibility compliance (ADA & WCAG) focusing on contrast, typography, and user interaction patterns. Worked in an agile environment, contributing to sprint planning, stand ups, and design-dev handoffs ensuring efficient implementation of designs.
Preparator at The John and Mable Ringling Museum of Art
May 1, 2024 - August 16, 2025
Directed audiovisual installations for exhibitions across multiple museum spaces, integrating interactive and multimedia elements to enhance visitor engagement. Managed end-to-end technical execution for complex projects, including planning, prototyping, troubleshooting, and final delivery. Collaborated with curators, exhibition designers, and technical staff to align creative vision with functional and technical requirements. Ensured meticulous handling, installation, and care of valuable and fragile art objects, applying precision and risk mitigation strategies. Developed repeatable workflows and documentation to ensure consistent installation quality and reduce setup time for future exhibitions.
Video Art Instructor at University of South Florida
May 1, 2021 - August 16, 2025
Instructed students in DSLR camera operation and Adobe Premiere, cultivating precision, visual storytelling, and attention to detail. Mentored students through concept ideation and creative problem-solving, fostering innovative thinking that challenges conventional approaches. Created and evaluated assignments emphasizing storytelling, pacing, and audience engagement—skills directly transferable to user experience design. Facilitated critique sessions to encourage iteration, constructive feedback, and collaborative refinement—mirroring cross-functional design team practices.
Co-Founder and Facilitator at Benson First Friday
February 1, 2018 - August 16, 2025
Led monthly collaborative art projects across 10+ venues. Managed diverse stakeholder expectations and fostered community-driven initiatives. Managed compelling visual identities across multiple media channels. Designed engaging event interfaces that encouraged participation. Coordinated teams, managed timelines, and aligned creative visions with community needs. Nurtured grassroots community nonprofit for the arts into a thriving arts event for the state of Nebraska. Our work eventually led to the establishment of the Benson Neighborhood as a creative arts district for the city of Omaha, NE.

Education

Master of Fine Art at University of South Florida
January 11, 2030 - May 1, 2021
Bachelor of Fine Art at University of Nebraska Omaha
January 11, 2030 - December 1, 2010

Qualifications

Memorisely UX/UI Design Graduation
August 11, 2023 - December 1, 2023

Industry Experience

Education, Media & Entertainment, Non-Profit Organization, Software & Internet, Professional Services