I am a creative and detail-oriented 3D Modeling and Environment Artist with over 4 years of industry experience in modeling, texturing, lighting, motion graphics, and concept design. I excel at creating high-quality 3D assets and immersive environments for animation, VFX, and educational media. I am skilled in tools like Autodesk Maya, ZBrush, Substance Painter, and Unreal Engine, and experienced in delivering visually compelling results within production pipelines and tight deadlines.
Currently, I am a recent graduate living in Canada, pursuing a Diploma in 3D Animation for Games, Film & VFX. I am in the process of applying for an open work permit and will soon be eligible to work legally in Canada. I am adaptable, attentive to detail, and a strong team collaborator eager to contribute to diverse creative projects.
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