I am a passionate computer science graduate student specializing in Human-Computer Interaction at Georgia Institute of Technology. I have extensive experience developing interactive applications in AR and VR, focusing on innovative technologies to enhance learning and accessibility. My work has included developing modular VR training platforms, AR tools for social interaction, and iOS apps for clinical applications. My background includes strong full-stack development skills, project leadership, and a collaborative approach to integrating emerging technologies like AI and AR for impactful solutions. I am eager to continue expanding my expertise and contributing to meaningful projects in tech and user-centered design.

Colin Logan

I am a passionate computer science graduate student specializing in Human-Computer Interaction at Georgia Institute of Technology. I have extensive experience developing interactive applications in AR and VR, focusing on innovative technologies to enhance learning and accessibility. My work has included developing modular VR training platforms, AR tools for social interaction, and iOS apps for clinical applications. My background includes strong full-stack development skills, project leadership, and a collaborative approach to integrating emerging technologies like AI and AR for impactful solutions. I am eager to continue expanding my expertise and contributing to meaningful projects in tech and user-centered design.

Available to hire

I am a passionate computer science graduate student specializing in Human-Computer Interaction at Georgia Institute of Technology. I have extensive experience developing interactive applications in AR and VR, focusing on innovative technologies to enhance learning and accessibility. My work has included developing modular VR training platforms, AR tools for social interaction, and iOS apps for clinical applications.

My background includes strong full-stack development skills, project leadership, and a collaborative approach to integrating emerging technologies like AI and AR for impactful solutions. I am eager to continue expanding my expertise and contributing to meaningful projects in tech and user-centered design.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
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Language

Javanese
Advanced
Amharic
Intermediate

Work Experience

Graduate Research Assistant at Georgia Institute of Technology
May 31, 2025 - August 18, 2025
Developed a modular VR safety training platform in Unity for Meta Quest 3, simulating high-risk construction workflows with real-time interaction and data-driven feedback. Architected role-specific interactive training systems, optimized rendering performance and input handling, and led end-to-end technical development including deployment and user testing in collaboration with faculty stakeholders.
Graduate Research Assistant at Georgia Institute of Technology
May 1, 2025 - August 18, 2025
Developed a modular VR safety training platform in Unity for Meta Quest 3 to simulate high-risk construction workflows, integrating real-time interaction logic and data-driven feedback. Architected interactive role-specific training systems, optimized rendering performance, and input handling. Led end-to-end development, collaborating with faculty and managing deployment and user testing to align product goals with educational outcomes.
Graduate Teaching Assistant at Georgia Institute of Technology
December 31, 2024 - August 18, 2025
Assisted in teaching a Computing Ethics course, focusing on ethical implications of technology in society. Led discussion sections of 20 students, promoting critical analysis on topics such as privacy, security, and social responsibility.
Graduate Teaching Assistant at Georgia Institute of Technology
December 1, 2024 - August 18, 2025
Assisted teaching a Computing Ethics course, focusing on the ethical implications of technology. Led discussion sections for 20 students, fostering critical analysis of ethical dilemmas in computing including privacy, security, and social responsibility.
Software Development Intern at Institute for People and Technology at Georgia Tech
August 31, 2022 - August 18, 2025
Developed an augmented reality simulation in Unity to provide astronauts with just-in-time training for medical equipment setup on space missions. Performed quality assurance processes that reduced system bugs by up to 30%, significantly improving reliability.
Software Development Intern at Institute for People and Technology at Georgia Tech
August 1, 2022 - August 18, 2025
Developed an augmented reality simulation in Unity to provide astronauts with just-in-time training for medical equipment setup on spaceflight. Conducted ongoing quality assurance, reducing bugs by up to 30%, and enhancing system reliability.

Education

Master of Science in Computer Science at Georgia Institute of Technology
August 1, 2024 - May 1, 2025
Bachelor of Science in Computer Science at Georgia Institute of Technology
August 1, 2020 - May 1, 2024
Master of Science in Computer Science at Georgia Institute of Technology
August 1, 2024 - May 31, 2025
Bachelor of Science in Computer Science at Georgia Institute of Technology
August 1, 2020 - May 31, 2024

Qualifications

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Industry Experience

Education, Healthcare, Software & Internet, Gaming, Government