I am a concept artist with extensive experience who is not afraid of challenges. I can easily work under time pressure and am passionate about being a creator and enriching my imagination and knowledge. My work involves creating concept art for film, theme parks, and game environments, demonstrating my ability to bring ideas to life visually in various mediums. Throughout my career, I've developed strong skills in software such as Photoshop, Illustrator, SketchUp, Blender, and Unity Engine. I've worked on diverse projects including film set designs, theme park concepts, and game simulation environments, managing artistic vision and leading teams to ensure quality and creativity in every project.

user1033469

I am a concept artist with extensive experience who is not afraid of challenges. I can easily work under time pressure and am passionate about being a creator and enriching my imagination and knowledge. My work involves creating concept art for film, theme parks, and game environments, demonstrating my ability to bring ideas to life visually in various mediums. Throughout my career, I've developed strong skills in software such as Photoshop, Illustrator, SketchUp, Blender, and Unity Engine. I've worked on diverse projects including film set designs, theme park concepts, and game simulation environments, managing artistic vision and leading teams to ensure quality and creativity in every project.

Available to hire

I am a concept artist with extensive experience who is not afraid of challenges. I can easily work under time pressure and am passionate about being a creator and enriching my imagination and knowledge. My work involves creating concept art for film, theme parks, and game environments, demonstrating my ability to bring ideas to life visually in various mediums.

Throughout my career, I’ve developed strong skills in software such as Photoshop, Illustrator, SketchUp, Blender, and Unity Engine. I’ve worked on diverse projects including film set designs, theme park concepts, and game simulation environments, managing artistic vision and leading teams to ensure quality and creativity in every project.

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Work Experience

Assistant Stage Designer at "Cold War" film production
January 1, 2012 - August 19, 2025
Worked as Assistant Stage Designer on the film "Cold War" from 2007 to 2012, assisting with stage and set design elements.
Second Stage Designer at "Behind Blue Door" film production
January 1, 2012 - August 19, 2025
Contributed as Second Stage Designer helping develop stage design concepts and executions.
Graphic Designer at "United States of Love" film production
January 1, 2012 - August 19, 2025
Held responsibility for graphic design work during the movie production.
Second Stage Designer at "Walpurgis Night" film production
January 1, 2012 - August 19, 2025
Supported stage design as Second Stage Designer for the film "Walpurgis Night".
Second Stage Designer at "Summer Solstice" film production
January 1, 2012 - August 19, 2025
Worked as Second Stage Designer contributing to stage design concepts and production.
Assistant Stage Designer at "Ida" film production
January 1, 2012 - August 19, 2025
Assisted in stage design tasks and contributed to the production elements of the film "Ida".
Concept Artist at Movie Industry
January 1, 2017 - August 19, 2025
From 2010 to 2017, performed various tasks including making concept sketches of elevations and details, adding colors, textures, and materials to renders, and supervising artwork.
Concept Artist at Mandoria Theme Park Production Preparation
January 1, 2021 - August 19, 2025
Created concept sketches and ideas for environment design in theme park production from 2019 to 2021.
Concept Artist at Render Cube
January 1, 2021 - August 19, 2025
Produced concept sketches and environment ideas for different projects including Cooking Sim Shelter, Cooking Sim 2, and Underdose. Managed the 2D team creating and implementing the artistic vision.
Concept Artist 2D Lead at Big Cheese Studio
January 1, 2025 - August 19, 2025
From 2023 to 2025, leading as Concept Artist 2D Lead contributing artistic vision and team leadership.

Education

Master in Movie Stage Design at Academy of Fine Arts in Warsaw
January 1, 2007 - January 1, 2012

Qualifications

Best Diploma of 2012 - Stage Design Award Jerzy Moskal for Best Movie Stage Design Diploma
January 1, 2012 - August 19, 2025
Creative Scholarship from the Minister of Culture
January 1, 2012 - August 19, 2025

Industry Experience

Media & Entertainment, Gaming, Travel & Hospitality