I am a seasoned 3D Artist and Creative Production Manager with over a decade of experience in 3D visualization. My journey began at the University of South Florida, where I discovered a passion for 3D modeling. After earning a Bachelor of Arts with a concentration in Computer Media & Animation, I honed my technical skills at an architectural visualization firm, mastering 3ds Max and gaining in-depth industry knowledge. Today, as the 3D Creative Production Manager at Rooms To Go, my role extends beyond production—focusing on leading project managers, defining project direction, and acting as the bridge between teams, buyers, and executives. With a strong foundation in both creative execution and strategic leadership, I thrive in guiding teams and ensuring projects align with both artistic vision and business objectives. I stay at the forefront of industry advancements by attending conferences such as AWE and SIGGRAPH, continuously expanding my knowledge of emerging technologies like AI. Additionally, my completion of DiSC leadership training has strengthened my ability to manage teams effectively, foster collaboration, and align projects with creative and business goals.

Rebecca Philpot

I am a seasoned 3D Artist and Creative Production Manager with over a decade of experience in 3D visualization. My journey began at the University of South Florida, where I discovered a passion for 3D modeling. After earning a Bachelor of Arts with a concentration in Computer Media & Animation, I honed my technical skills at an architectural visualization firm, mastering 3ds Max and gaining in-depth industry knowledge. Today, as the 3D Creative Production Manager at Rooms To Go, my role extends beyond production—focusing on leading project managers, defining project direction, and acting as the bridge between teams, buyers, and executives. With a strong foundation in both creative execution and strategic leadership, I thrive in guiding teams and ensuring projects align with both artistic vision and business objectives. I stay at the forefront of industry advancements by attending conferences such as AWE and SIGGRAPH, continuously expanding my knowledge of emerging technologies like AI. Additionally, my completion of DiSC leadership training has strengthened my ability to manage teams effectively, foster collaboration, and align projects with creative and business goals.

Available to hire

I am a seasoned 3D Artist and Creative Production Manager with over a decade of experience in 3D visualization. My journey began at the University of South Florida, where I discovered a passion for 3D modeling. After earning a Bachelor of Arts with a concentration in Computer Media & Animation, I honed my technical skills at an architectural visualization firm, mastering 3ds Max and gaining in-depth industry knowledge.

Today, as the 3D Creative Production Manager at Rooms To Go, my role extends beyond production—focusing on leading project managers, defining project direction, and acting as the bridge between teams, buyers, and executives. With a strong foundation in both creative execution and strategic leadership, I thrive in guiding teams and ensuring projects align with both artistic vision and business objectives. I stay at the forefront of industry advancements by attending conferences such as AWE and SIGGRAPH, continuously expanding my knowledge of emerging technologies like AI. Additionally, my completion of DiSC leadership training has strengthened my ability to manage teams effectively, foster collaboration, and align projects with creative and business goals.

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Work Experience

3D Creative Production Manager at Rooms To Go
September 1, 2016 - Present
Started as the first 3D artist focusing on production and helped establish the foundational visualization pipeline. Over nine years, the department grew to over 40 team members, evolving from hands-on production to leadership. Currently overseeing project managers, streamlining workflows, and bridging communication between teams, buyers, and executives. Supports technical artists in sourcing new technologies such as materials scanners and render machines while ensuring alignment with department budgets. Creates presentation decks for executives to highlight departmental achievements and capabilities. Strategic focus on planning, project success, and guiding the team to deliver high-quality visualizations aligned with creative and business goals.
3D Artist at Skyline Ink
September 1, 2016 - August 25, 2025
Worked on a diverse range of architectural visualization projects from small-scale developments to large-scale designs. Collaborated closely with architects, designers, and clients to accurately represent their vision, contributing to successful presentations and project approvals.

Education

Bachelor of Arts, Computer Media & Animation concentration at University of South Florida
January 11, 2030 - August 25, 2025

Qualifications

DiSC leadership training
January 11, 2030 - August 25, 2025

Industry Experience

Real Estate & Construction, Retail, Professional Services, Software & Internet, Other