Hi, I’m Andres Suarez, a dedicated 2D graphic designer and digital illustrator with over 10 years of experience crafting visuals for brands, games, and multimedia projects. I specialize in character design, concept art, and cohesive visual storytelling, using a mix of traditional painting techniques and modern digital tools to create engaging, user-focused art. Beyond the visuals, I thrive in collaborative environments, lead teams, and manage multiple projects under tight deadlines while upholding quality and brand integrity. When I’m not drawing, I enjoy exploring color theory, painting on canvas, and turning creative ideas into practical design solutions.

Andres Suarez

Hi, I’m Andres Suarez, a dedicated 2D graphic designer and digital illustrator with over 10 years of experience crafting visuals for brands, games, and multimedia projects. I specialize in character design, concept art, and cohesive visual storytelling, using a mix of traditional painting techniques and modern digital tools to create engaging, user-focused art. Beyond the visuals, I thrive in collaborative environments, lead teams, and manage multiple projects under tight deadlines while upholding quality and brand integrity. When I’m not drawing, I enjoy exploring color theory, painting on canvas, and turning creative ideas into practical design solutions.

Available to hire

Hi, I’m Andres Suarez, a dedicated 2D graphic designer and digital illustrator with over 10 years of experience crafting visuals for brands, games, and multimedia projects. I specialize in character design, concept art, and cohesive visual storytelling, using a mix of traditional painting techniques and modern digital tools to create engaging, user-focused art.

Beyond the visuals, I thrive in collaborative environments, lead teams, and manage multiple projects under tight deadlines while upholding quality and brand integrity. When I’m not drawing, I enjoy exploring color theory, painting on canvas, and turning creative ideas into practical design solutions.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Staff Supervisor at Carlos Bagel Shop
September 1, 2023 - Present
Oversaw daily operations to maintain efficient workflows and consistently deliver high customer satisfaction. Managed staffing schedules, recruitment, and team assignments to optimize productivity. Designed and produced branded materials including menus, packaging, and in-store graphics. Created promotional content supporting seasonal campaigns and new product launches. Assisted with visual design process focusing on cohesive brand identity through character design, color palette, and storytelling.
Graphic Designer at Carlos Bagel Shop
October 1, 2023 - Present
Designed and produced a variety of branded materials such as menus, packaging elements, and in-store graphics. Created promotional content including flyers, posters, and digital graphics to support seasonal campaigns and product launches, increasing customer engagement. Supported complimentary visual design and cohesive brand identity development through character design and color selections.
Art Director & Character Designer at Anita Feliz Studio
December 31, 2022 - August 25, 2025
Oversaw character design and prop development for an animated series. Led the design process and directed the illustration team. Collaborated closely with the general director to ensure consistent visual style throughout the series. Designed and conducted comprehensive training programs to enhance employee skills and performance. Identified operational challenges and implemented process improvements that increased efficiency and reduced downtime.
Lead Game Artist & Character / Concept Designer at BigFoot Gaming
October 1, 2023 - August 25, 2025
Managed visual direction and collaborated with cross-functional teams to ensure cohesive aesthetic. Developed original content such as characters, backgrounds, UI elements, and animations. Ensured visual assets aligned with creative vision and functional objectives. Provided leadership and support to art teams, fostering collaboration and productivity. Coordinated and led client meetings to align creative direction with project expectations.
Staff Supervisor at Carlos Bagel Shop
September 1, 2025 - October 1, 2025
Designed and produced a variety of branded materials, including menus, packaging elements, and in-store graphics. Created promotional content such as flyers, posters, and digital graphics to support seasonal campaigns and new product launches, contributing to increased customer engagement. Assisted with the cohesive visual design process for Carlos Bagel Shop, working on brand identity through character design, color palette, and storytelling.
Graphic Designer at Carlos Bagel Shop
October 1, 2023 - Present
Designed and produced branded materials, including menus, packaging elements, and in-store graphics. Created promotional content such as flyers, posters, and digital graphics to support seasonal campaigns and new product launches. Supported cohesive brand identity through character design, color palette selection, and brand storytelling.
Art Director & Character Designer at BigFoot Gaming
October 1, 2023 - October 1, 2025
Oversaw character design and prop development for an animated series. Led the design process and provided direction to the illustration team. Collaborated closely with the general director to ensure a consistent visual style throughout the series.
Designer at Anita Feliz Studio
December 1, 2022 - October 1, 2025
Designed and conducted comprehensive training programs to enhance employee skills and performance. Identified operational challenges and implemented process improvements that increased efficiency and reduced downtime.

Education

Bachelor in Multimedia Engineering at Autonomous University of the West, Colombia
January 11, 2030 - August 25, 2025
Bachelor in Multimedia Engineering at Autonomous University of the West, Colombia
January 11, 2030 - October 1, 2025

Qualifications

Microsoft Office (Excel, Word, Outlook)
January 11, 2030 - August 25, 2025
One Drive
January 11, 2030 - August 25, 2025
Adobe (Photoshop, Illustrator, Premiere, After Effects)
January 11, 2030 - August 25, 2025
Blender 3D
January 11, 2030 - August 25, 2025
Jira
January 11, 2030 - August 25, 2025
Monday
January 11, 2030 - August 25, 2025
Spine 2D
January 11, 2030 - August 25, 2025
Unity 3D
January 11, 2030 - August 25, 2025
Microsoft Office (Excel, Word, Outlook)
January 11, 2030 - October 1, 2025
One Drive
January 11, 2030 - October 1, 2025
Adobe (Photoshop, Illustrator, Premiere, After Effects)
January 11, 2030 - October 1, 2025
Blender 3D
January 11, 2030 - October 1, 2025
Jira
January 11, 2030 - October 1, 2025
Monday
January 11, 2030 - October 1, 2025
Spine 2D
January 11, 2030 - October 1, 2025
Unity 3D
January 11, 2030 - October 1, 2025

Industry Experience

Media & Entertainment, Retail, Gaming, Professional Services, Software & Internet, Education