I’m Jenny Bozhok, a junior 3D/2D motion designer with a strong passion for visual communication, storytelling, and innovative formats. I enjoy turning ideas into clear, engaging visuals—especially when projects involve collaboration and creative problem-solving in dynamic, team-based environments.…

JENNY BOZHOK

Pro

I’m Jenny Bozhok, a junior 3D/2D motion designer with a strong passion for visual communication, storytelling, and innovative formats. I enjoy turning ideas into clear, engaging visuals—especially when projects involve collaboration and creative problem-solving in dynamic, team-based environments.…

Available to hire

I’m Jenny Bozhok, a junior 3D/2D motion designer with a strong passion for visual communication, storytelling, and innovative formats. I enjoy turning ideas into clear, engaging visuals—especially when projects involve collaboration and creative problem-solving in dynamic, team-based environments.

See more

Language

English
Fluent
German
Fluent
Russian
Fluent
Ukrainian
Fluent

Work Experience

Freelance at Upwork
February 1, 2026 - Present

Education

Diploma in Animation & Visual Effects at SAE Institute, Vienna
March 11, 2024 - August 19, 2025
Diploma in Animation & Visual Effects at AE Institute, Vienna
January 11, 2030 - August 1, 2025
Online courses: Motion Graphics & Cinema 4D at Online Courses
January 11, 2030 - September 23, 2025
Diploma in Animation & Visual Effects at SAE Institute, Vienna
January 11, 2030 - August 1, 2025
Diploma at AE Institute, Vienna
January 11, 2030 - October 22, 2025
Diploma in Animation & Visual Effects at AE Institute, Vienna
January 11, 2030 - September 26, 2026
Online course at Motion Graphics & Cinema 4D (online)
January 11, 2030 - September 26, 2026
Online course at Animate (online)
January 11, 2030 - September 26, 2026
Diploma in Animation & Visual Effects at A E Institute, Vienna
January 11, 2030 - September 26, 2026
Online course at Motion Graphics & Cinema 4D
January 11, 2030 - September 26, 2026
Online course at Animate
January 11, 2030 - September 26, 2026
Diploma in Animation & Visual Effects at AE Institute, Vienna
January 11, 2030 - September 26, 2026
Online course at Motion Graphics & Cinema 4D
January 11, 2030 - September 26, 2026
Online courses at Animation Institute
January 11, 2030 - September 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services
    3D Product Visualization
    Energy Drink Concept — 3D Product Visualization & Branding Project Overview A dynamic product promo showcasing a custom energy drink design in a sleek, Japanese-inspired aesthetic. The project highlights the full cycle of 3D product visualization, from initial packaging design to realistic fluid/condensation detailing and fast-paced camera animation. 3D Pipeline & Execution (Blender) Product Design & Modeling: Designed custom label artwork and 3D-modeled the aluminum cans, focusing on realistic metallic shaders and detailed geometry. Texturing & Procedural Details: Created procedural materials for condensation droplets and surface reflections to achieve a fresh, chilled look. Lighting, Motion & Animation: Set up studio lighting, dynamic camera transitions, and motion blur in Blender to deliver an energetic, high-impact motion design reel.…
    Animation Portfolio
    This showcase highlights three personal projects, created as part of my journey into computer graphics and animation: Samurai Scene: A short, poetic animation featuring a young samurai in front of a sakura tree. The controlled sword movements, combined with the falling blossoms, represent both respect and the transience of beauty. This project reflects my personal artistic journey and my entrance into the world of 3D animation. Skater Character: My very first complete 3D animation, where I designed, modeled, rigged, and animated a stylized skater character. This project helped me build a solid foundation in character pipeline and performance animation. Animated Hand: A technical project focused on texturing, animation, and compositing. Through this work, I refined my understanding of shading, detail, and integrating assets into polished sequences. Tools & Software: Maya, Blender, Nuke, Substance Painter, Photoshop, After Effects, Arnold, Redshift, Eevee. My passion lies in combining technical precision with artistic expression, often inspired by anime and stylized visual storytelling.…