Gábor Szügyi is a senior 2D/3D graphic artist with 25 years of experience across the game and movie industries. He holds a Master’s degree in Graphic Designer/Artist from the Hungarian University of Fine Arts and works remotely with clients from multiple countries, communicating fluently in English (intermediate written and oral exam).

Gábor Szügyi

Gábor Szügyi is a senior 2D/3D graphic artist with 25 years of experience across the game and movie industries. He holds a Master’s degree in Graphic Designer/Artist from the Hungarian University of Fine Arts and works remotely with clients from multiple countries, communicating fluently in English (intermediate written and oral exam).

Available to hire

Gábor Szügyi is a senior 2D/3D graphic artist with 25 years of experience across the game and movie industries. He holds a Master’s degree in Graphic Designer/Artist from the Hungarian University of Fine Arts and works remotely with clients from multiple countries, communicating fluently in English (intermediate written and oral exam).

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Language

English
Advanced
Hungarian
Fluent

Work Experience

Senior 3D Generalist at UPP Hungary (VFX film company)
January 1, 2023 - December 31, 2023
Senior 3D generalist working in a VFX production environment. Contributed to 3D model and asset work for Gran Turismo (2023) and Carry-On (2024). Took on mentoring/teaching responsibilities for other team members and supported production with 3D tasks as needed.
Senior 3D Generalist at UPP Hungary VFX Film Company
January 1, 2023 - Present
Worked on 3D modeling and teaching roles for feature films including Gran Turismo (2023) and Carry-On (2024). Contributed to photorealistic matte paintings and collaborated in a multinational VFX environment.
Concept Artist / Environment Designer at Ninja Syndicate
December 31, 2022 - December 31, 2022
Environment concepts with 2D & 3D weapon concepts for a mech game.
Concept Artist at Ninja Syndicate
December 31, 2022 - August 28, 2025
Created approximately 150 2D and 3D environment and weapon concepts across an 8-month period for the game Supremacy, working remotely with an Australian game developer. Received positive recommendation for my work.
Concept Artist (2D/3D) - Remote at Ninja Syndicate (Australia) - via internet
January 1, 2022 - December 31, 2022
Remote concept work producing approximately 150 concepts over ~8 months. Created game environment and weapon concepts in a production workflow with pre-prepared tasks and a strong level of autonomy. Recommended by lead Jamie Fraser for high productivity, quality, and collaborative attitude.
Concept Artist (2D/3D) at Ninja Syndicate (Australia) - remote
January 1, 2022 - December 31, 2022
Remote concept work producing approximately 150 concepts over the engagement. Created environment and weapon concepts in a production-friendly workflow, communicating in English with a well-prepared team and a free working atmosphere.
Retopology Artist for Cinematic Characters at Tindalos Interactive
December 31, 2021 - August 28, 2025
Retopologized cinematic alien characters for Aliens: Dark Descent, including multiple character types such as alien runners, warriors, and the queen. Worked remotely with the Paris-based company and received strong recommendations.
3D Artist (Retopo for cinematic characters) at Tindalos Interactive (Paris, France) via remote/contract
January 1, 2020 - December 31, 2021
Performed retopology for cinematic characters for Aliens: Dark Descent. Worked on character assets including alien runner, warrior, chestburster, crusher, drone, egg, facehugger, and the queen.
3D Character Retopo Artist (cinematic characters) at Tindalos Interactive (Paris, France)
January 1, 2020 - December 31, 2021
Performed character retopology work for the cinematic characters in Aliens: Dark Descent. Worked on multiple character assets including alien runner, warrior, chestburster, crusher, drone, egg, facehugger, and queen.
Background Artist / Illustrator at Various animation projects (La Reine Soleil, Mr. Bean, Hungarian productions)
December 31, 2019 - December 31, 2019
Animation backgrounds and illustration work for multiple films and TV projects.
Matte Painter / Concept Artist at Freelance for UPP VFX, Digic Pictures, Riot Games, ILM, Activision, Umbrella Creative, Hungarian State Opera
December 31, 2019 - December 31, 2019
Matte paintings and environment concepts for film and video game projects; visual development and collaboration with VFX and game studios.
Digital Matte Painter at UPP VFX Company Prague
December 31, 2019 - August 28, 2025
Worked on digital matte paintings for feature films such as Red Tails (2011), Twixt (2012), Gemini Man (2019), Jungle Cruise (2022), Painted Birds, and TV series including Berlin Station and COSMOS: Possible Worlds.
Digital Matte Painter (multiple film credits) at UPP Hungary VFX (invited again)
January 1, 2018 - December 31, 2019
Worked across multiple films (7 different movies) including Gemini Man (2019), Jungle Cruise (2022), Painted Birds, and series projects such as Berlin Station and Cosmos: Possible Worlds with Neil deGrasse Tyson.
Concept Artist, Matte Painter, Modeler - Environment Division at Digic Pictures
December 31, 2017 - August 28, 2025
Contributed to cinematic content for projects including Love, Death, Robots (Secret War episode), Call of Duty WWII, League of Legends cinematics, and The Climb cinematic trailer.
Digital Matte Painter / Concept Artist / Modeler (Environment Division) at Digicpictures (Prague, VFX company)
January 1, 2017 - December 31, 2018
Concept art, matte painting, and 3D modeling for environment division. Worked on projects including Love, Death & Robots (Secret War), Call of Duty WWII and League of Legends in-game movies, and the Climb cinematic trailer. Multi-project involvement across feature and series content.
Concept Artist / Matte Painter / 3D Modeler (Environment division) at Digicpictures (Prague) - remote/relocation
January 1, 2017 - December 31, 2017
Contributed to environment concepting and matte painting, as well as modeling for environment division. Worked on international productions including Love, Death & Robots (Secret War) and game cinematic content such as COD WWII and LoL: The Climb cinematic trailer. Also worked in Prague within a multinational environment.
Storyboard Artist at Slitscanimages
December 31, 2014 - December 31, 2014
Storyboard creation for animation projects, including shot planning and visual storytelling.
Digital Matte Painter (Prague, VFX) - Feature movies at UPP VFX (Prague)
January 1, 2011 - December 31, 2012
Worked as a digital matte painter on feature films, including Red Tails (2011) with George Lucas and Twixt (2012) with Francis Ford Coppola. Produced photorealistic matte paints and environment-related visual contributions.
Digital Matte Painter (VFX) at UPP vfx company (Prague)
January 1, 2011 - December 31, 2019
Worked as a digital matte painter on feature films in Prague and created photorealistic matte paint work for multiple productions. Collaborated with international filmmakers and VFX teams.
Illustrator at Activision (Cabela’s Legendary Adventures)
December 31, 2008 - December 31, 2008
Monochrome hunter illustrations for the game Cabela’s Legendary Adventures.
3D Graphics Deliveries (client production content) at 3D Brigade Hungary
January 1, 2007 - December 31, 2009
Produced and delivered graphic content for game clients including Activision, Eidos, Climax, Larian Studios, Milestone, Playfirst, and Ascaron. Works are available in the 3D portfolio.
3D Graphics / Content Production at 3D Brigade Hungary
January 1, 2007 - December 31, 2009
Worked on delivering graphic content to clients such as Activision, Eidos, Climax, Larian Studios, Milestone, Playfirst, and Ascaron. Continued as a freelancer/remote concept and 3D artist for game developers afterwards.
Background Painter (Animation backgrounds) at Pannonia Filmstúdió (with Marcell Jankovich)
January 1, 2000 - December 31, 2000
Background painting for the animation movie Songs of the Miraculous Hind (Ének a Csodaszarvasról) during university years. Additional animation background work for series and productions including Mr. Bean and other animation projects mentioned in the resume.
Background Painter (Animation backgrounds) at Pannonia filmstudio
January 1, 2000 - December 31, 2000
Background painting for animation films during university years. Worked on Songs of the Miraculous Hind (Ének a Csodaszarvasról) and contributed to animation background production for series/productions including Mr. Bean and Varga Studio titles.

Education

Master Degree in Graphic Design at Hungarian University of Fine Arts
January 11, 2030 - August 28, 2025
Master’s degree in Graphic Designer Artist at Hungarian University of Fine Arts
January 11, 2030 - August 7, 2026
Master degree - Graphic designer artist at Hungarian University of Fine Arts
January 11, 2030 - August 7, 2026

Qualifications

Intermediate written and oral English language exam
January 11, 2030 - August 28, 2025
Intermediate English (written and oral exam)
January 11, 2030 - August 7, 2026
Intermediate written and oral English language exam
January 11, 2030 - August 7, 2026

Industry Experience

Gaming, Media & Entertainment, Professional Services, Education, Other