I am currently pursuing my B.Tech in Gaming Technology at VIT University, Bhopal, with a strong passion for game development and design. I have experience working on various gaming projects, including VR simulations and third-person dungeon crawlers, using the Unity game engine. My skills range across programming languages like Python, C++, and C#, as well as UI/UX and graphic designing, which complement my technical knowledge. I actively engage in coding challenges and club activities such as Robotics, iOS, Gaming, and UI/UX clubs. Apart from technology, I enjoy sports, reading books, and exploring new technologies and places. I am committed to continuous learning and refining my skills to contribute effectively to the gaming and software development sectors.

Jasswinder Singh

I am currently pursuing my B.Tech in Gaming Technology at VIT University, Bhopal, with a strong passion for game development and design. I have experience working on various gaming projects, including VR simulations and third-person dungeon crawlers, using the Unity game engine. My skills range across programming languages like Python, C++, and C#, as well as UI/UX and graphic designing, which complement my technical knowledge. I actively engage in coding challenges and club activities such as Robotics, iOS, Gaming, and UI/UX clubs. Apart from technology, I enjoy sports, reading books, and exploring new technologies and places. I am committed to continuous learning and refining my skills to contribute effectively to the gaming and software development sectors.

Available to hire

I am currently pursuing my B.Tech in Gaming Technology at VIT University, Bhopal, with a strong passion for game development and design. I have experience working on various gaming projects, including VR simulations and third-person dungeon crawlers, using the Unity game engine. My skills range across programming languages like Python, C++, and C#, as well as UI/UX and graphic designing, which complement my technical knowledge.

I actively engage in coding challenges and club activities such as Robotics, iOS, Gaming, and UI/UX clubs. Apart from technology, I enjoy sports, reading books, and exploring new technologies and places. I am committed to continuous learning and refining my skills to contribute effectively to the gaming and software development sectors.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Hindi
Advanced

Work Experience

Add your work experience history here.

Education

B.Tech at VIT University, Bhopal
September 1, 2023 - August 28, 2025
Class XII at Rashtriya Military School Ajmer (Rajasthan)
January 1, 2020 - May 1, 2022
Class X at Rashtriya Military School Ajmer (Rajasthan)
January 11, 2030 - May 1, 2020
B. Tech (gaming technology) at VIT University, Bhopal
September 1, 2023 - August 29, 2025
Class XII at Rashtriya Military School Ajmer (Rajasthan)
January 11, 2030 - May 1, 2022
Class X at Rashtriya Military School Ajmer (Rajasthan)
January 11, 2030 - May 1, 2020
B. Tech (Gaming Technology) at VIT University, Bhopal
September 1, 2023 - August 29, 2025
Class XII at Rashtriya Military School Ajmer
April 1, 2021 - May 1, 2022
Class X at Rashtriya Military School Ajmer
April 1, 2019 - May 1, 2020

Qualifications

HTML, CSS for Web Development, Coursera
January 11, 2030 - August 28, 2025
MATLAB
January 11, 2030 - August 28, 2025
VITYARTHI
January 11, 2030 - August 28, 2025
NPTEL (Human Computer Interaction)
January 11, 2030 - August 28, 2025
HTML, CSS for Web Development, Coursera
January 11, 2030 - August 29, 2025
MATLAB
January 11, 2030 - August 29, 2025
VITYARTHI
January 11, 2030 - August 29, 2025
NPTEL (Human Computer Interaction)
January 11, 2030 - August 29, 2025
HTML, CSS for Web Development, Coursera
January 11, 2030 - August 29, 2025
MATLAB
January 11, 2030 - August 29, 2025
NPTEL (Human Computer Interaction)
January 11, 2030 - August 29, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment
    paper 2D_Blastic

    A 2D ancient-themed platformer game is a side-scrolling adventure where the player navigates through levels set in historical or mythological settings, such as pyramids, temples, or ancient ruins. The main objective is to overcome a variety of obstacles and enemies using jumping, running, and sometimes special abilities or puzzle-solving skills.​

    Game Structure
    The game consists of multiple levels, each with increasing difficulty and unique designs based on ancient environments like Egypt, Greece, or jungles.​

    Players are required to avoid traps, such as spikes, moving platforms, pits, and enemies that may block their way.​

    In many games, thematic power-ups may provide the player with tools or abilities drawn from the ancient setting, like magical staffs, shields, or unique weapons.​​

    At the end of each level, the player might face a “boss” enemy or solve a challenging puzzle to progress further.​​

    Gameplay Experience
    The focus is on platforming: precise jumping, timing, and often some puzzle elements to unblock the way ahead.​

    The art style typically invokes ancient motifs, such as hieroglyphs, stone architecture, or statues, to immerse the player in the period.​

    Levels are cleared by reaching the end point, collecting specific ancient artifacts, or fulfilling certain challenges.​

    Classic Examples
    Games like “Pharaoh’s Ascent” and some entries in the “Super Mario Land” series use settings outside typical fantasy lands, focusing instead on ancient or archaeological themes.​

    Other titles, available on platforms like itch.io, offer various 2D platform adventures in ancient environments, featuring exploration, fights, and obstacle clearing.​

    This genre blends nostalgia with the excitement of discovery and problem-solving, providing a rewarding experience for players who enjoy both action and adventure in a historical context