Hi, I'm Arthur Ribeiro, a passionate Game Artist and Designer with extensive experience in creating engaging game art, concepts, rigging, and animation, both in 2D and 3D. I have a strong background in UX/UI design and storytelling, combining technical skills and creativity to deliver fully polished projects. Over the years, I have led design teams and worked across different countries, contributing to both indie and larger-scale projects. I am always driven by a love for games and user experience, applying behavioral design principles to enhance engagement and retention. Currently based in Porto, Portugal, I am deepening my expertise through a Master's in Game Design and Development and continuously strive to improve in gamification, user research, and product design.

Arthur Ribeiro

Hi, I'm Arthur Ribeiro, a passionate Game Artist and Designer with extensive experience in creating engaging game art, concepts, rigging, and animation, both in 2D and 3D. I have a strong background in UX/UI design and storytelling, combining technical skills and creativity to deliver fully polished projects. Over the years, I have led design teams and worked across different countries, contributing to both indie and larger-scale projects. I am always driven by a love for games and user experience, applying behavioral design principles to enhance engagement and retention. Currently based in Porto, Portugal, I am deepening my expertise through a Master's in Game Design and Development and continuously strive to improve in gamification, user research, and product design.

Available to hire

Hi, I’m Arthur Ribeiro, a passionate Game Artist and Designer with extensive experience in creating engaging game art, concepts, rigging, and animation, both in 2D and 3D. I have a strong background in UX/UI design and storytelling, combining technical skills and creativity to deliver fully polished projects. Over the years, I have led design teams and worked across different countries, contributing to both indie and larger-scale projects.

I am always driven by a love for games and user experience, applying behavioral design principles to enhance engagement and retention. Currently based in Porto, Portugal, I am deepening my expertise through a Master’s in Game Design and Development and continuously strive to improve in gamification, user research, and product design.

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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Intermediate

Work Experience

Generalist Game Artist & Designer at LUMA Gameworks
May 1, 2023 - Present
Worked worldwide on projects such as Slide Treasures: Lydia’s Hunt and Echoes Astray (to be released). Responsible for general art, concepts, sprites, rigging and animation (2D/3D), final art, and 3D modeling. Also contributed to game design, documentation, and storytelling. Developed UX/UI designs including full gameplay systems and HUDs. Created wireframes, low and high-fidelity prototypes, and interaction flows to guide user experience. Applied behavioral design principles to support engagement and feature retention.
Product UX/UI Designer at O-Pit Blast
December 1, 2024 - August 28, 2025
Led UX/UI Design team since July 2022 in Porto, Portugal. Delivered projects such as O-Pit Blast Surface 2.0, O-Pit Blast Underground, O-Pit Ecotool + integration, O-Pit Blasting Guide app, and Vip Nordica app + integration. Introduced new gamification features that increased intuitiveness and reduced support requests by 15%. Improved user retention by 20% by reorganizing the app map and simplifying user flow.
Art Director & Graphic Designer at Promosell
February 1, 2022 - August 28, 2025
Directed branding and design execution for digital campaigns, UIs, and product marketing in Fortaleza, Brazil. Conducted user and marketing research, branding and visual design, iconography, typography systems, style guides, and motion-ready design for product interfaces. Designed for web, social media, print, and TV ads.

Education

Master's in Game Design and Development at Beira-Interior University (UBI)
January 1, 2023 - December 1, 2025
B.Tech in Game Design and Development at Farias Brito University Center (FBuni)
January 1, 2015 - December 1, 2017

Qualifications

Concept Art and 3D Modeling
January 1, 2013 - August 28, 2025
Presentations and Storytelling
November 1, 2013 - August 28, 2025
Graphic and Web Design
January 11, 2030 - August 28, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Manufacturing